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← Overview

Piper

Marksman Epic Ranked · Diamond
49.9%Win rate across all maps
51,388Games
100Trust Score
54. of 105Rank by score
+6.8Skill bonus

Best map: Shooting Star with 54.0% from 8,521 games.

Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/03 to 08/21, 16 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/03 — 48.1% from 722 appearances08/04 — 48.9% from 3,234 appearances08/05 — 48.9% from 10,785 appearances08/06 — 49.8% from 9,504 appearances08/10 — 47.6% from 502 appearances08/11 — 49.1% from 1,901 appearances08/12 — 47.1% from 4,578 appearances08/13 — 46.7% from 6,936 appearances08/14 — 48.7% from 7,252 appearances08/15 — 48.1% from 7,515 appearances08/16 — 49.0% from 8,514 appearances08/17 — 48.6% from 9,069 appearances08/18 — 48.4% from 8,477 appearances08/19 — 48.5% from 2,075 appearances08/20 — 49.6% from 21,891 appearances08/21 — 50.2% from 29,497 appearances
48.1%08/03 50.2%08/21

Pick rate

08/03 — 1.8% from 722 appearances08/04 — 1.9% from 3,234 appearances08/05 — 2.0% from 10,785 appearances08/06 — 1.8% from 9,504 appearances08/10 — 1.9% from 502 appearances08/11 — 2.0% from 1,901 appearances08/12 — 1.8% from 4,578 appearances08/13 — 1.9% from 6,936 appearances08/14 — 1.8% from 7,252 appearances08/15 — 1.8% from 7,515 appearances08/16 — 1.8% from 8,514 appearances08/17 — 1.8% from 9,069 appearances08/18 — 1.7% from 8,477 appearances08/19 — 1.7% from 2,075 appearances08/20 — 1.9% from 21,891 appearances08/21 — 1.8% from 29,497 appearances
1.8%08/03 1.8%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.8 — rewards skill: from Bronze to Masters the win rate climbs by 6.8 points (regression 45.0% to 51.9%). The higher the tier, the better he does.

Bronze — 25.8% from 765 gamesSilver — 39.0% from 6,143 gamesGold — 49.0% from 75,890 gamesDiamond — 49.0% from 133,645 gamesMythic — 49.4% from 999,860 gamesLegendary — 51.0% from 362,446 gamesMasters — 52.4% from 11,952 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Shooting Star Bounty 54.0%
8521 91
Hideout Bounty 53.6%
6802 87
Dry Season Bounty 51.8%
5188 83
Out in the Open Knockout 51.1%
5460 84
New Horizons Knockout 50.9%
5143 83
Belle's Rock Knockout 49.9%
2887 74
Bridge Too Far Heist 49.0%
4287 80
Rustic Arcade Gem Grab 48.3%
3356 77
Flaring Phoenix Knockout 48.2%
3530 77
Gem Fort Gem Grabprev. season 44.0%
746 54
Deathcap Trap Gem Grabprev. season 43.6%
1229 62
Layer Cake Bounty 43.6%
775 55
Spiraling Out Brawl Ball 41.1%
112 26
Hard Rock Mine Gem Grabprev. season 42.0%
1137 60
Undermine Gem Grabprev. season 41.1%
1023 59
Crystal Arcade Gem Grabprev. season 40.9%
1225 62
Kaboom Canyon Heist 40.3%
769 55
Parallel Plays Hot Zoneprev. season 38.1%
218 36
Safe Zone Heist 39.1%
1198 61
Double Swoosh Gem Grabprev. season 38.5%
571 50
Sneaky Fields Brawl Ballprev. season 35.4%
147 30
Safe(r) Zone Heist 37.8%
1181 61
Pinball Dreams Brawl Ballprev. season 36.7%
360 43
Dueling Beetles Hot Zoneprev. season 35.7%
272 39
Ring of Fire Hot Zone 35.1%
453 47
Pit Stop Heist 27.9%
122 27
Triple Dribble Brawl Ballprev. season 26.7%
135 29
Hot Potato Heistprev. season 34.1%
861 56
Center Stage Brawl Ballprev. season 28.6%
231 37
Open Business Hot Zoneprev. season 31.2%
596 51

Against whom

Direct duels in Knockout: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 10.7% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Piper counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 59.1% 8,571 games Edgar 58.5% 6,519 games Bolt 60.8% 982 games Grom 60.4% 735 games Tick 56.9% 1,954 games Pearl 57.7% 1,209 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 noob teammates Mythic 21 29.6% 42.9%
2 スシローしょうた Mythic 22 29.3% 40.9%
3 MZ|Prodigy✨ Legendary 26 29.0% 38.5%
4 양파맛김피탕 Diamond 25 28.4% 36.0%