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← Overview

Piper

Marksman Epic Ranked · Gold
48.6%Win rate across all maps
63,090Games
100Trust Score
58. of 105Rank by score
+7.0Skill bonus

Best map: Shooting Star with 57.7% from 9,156 games.

Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.

Goldchange

History

08/01 to 08/21, 14 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/21.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/01 — 59.0% from 78 appearances08/02 — 47.6% from 124 appearances08/03 — 47.7% from 287 appearances08/04 — 51.2% from 930 appearances08/05 — 52.0% from 2,492 appearances08/06 — 53.6% from 1,753 appearances08/13 — 55.1% from 69 appearances08/14 — 60.3% from 73 appearances08/15 — 46.7% from 92 appearances08/16 — 42.9% from 119 appearances08/17 — 49.6% from 137 appearances08/18 — 39.3% from 117 appearances08/20 — 49.0% from 42,817 appearances08/21 — 47.8% from 20,273 appearances
59.0%08/01 47.8%08/21

Pick rate

08/01 — 2.1% from 78 appearances08/02 — 2.1% from 124 appearances08/03 — 2.1% from 287 appearances08/04 — 2.1% from 930 appearances08/05 — 2.0% from 2,492 appearances08/06 — 2.0% from 1,753 appearances08/13 — 1.7% from 69 appearances08/14 — 1.8% from 73 appearances08/15 — 1.9% from 92 appearances08/16 — 2.0% from 119 appearances08/17 — 2.1% from 137 appearances08/18 — 1.9% from 117 appearances08/20 — 1.8% from 42,817 appearances08/21 — 1.7% from 20,273 appearances
2.1%08/01 1.7%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.0 — rewards skill: from Bronze to Masters the win rate climbs by 7.0 points (regression 44.9% to 51.9%). The higher the tier, the better he does.

Bronze — 25.7% from 685 gamesSilver — 38.8% from 5,697 gamesGold — 48.9% from 69,589 gamesDiamond — 49.0% from 128,868 gamesMythic — 49.4% from 996,752 gamesLegendary — 51.0% from 361,715 gamesMasters — 52.4% from 11,952 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Gold).

MapWin rateGamesTrust
Shooting Star Bounty 57.7%
9156 92
Hideout Bounty 56.0%
6906 87
New Horizons Knockout 55.3%
6229 86
Out in the Open Knockout 55.0%
6976 88
Dry Season Bounty 54.7%
6242 86
Flaring Phoenix Knockout 51.9%
4459 81
Belle's Rock Knockout 50.0%
3486 77
Bridge Too Far Heist 49.3%
3230 76
Rustic Arcade Gem Grab 49.0%
3545 77
Layer Cake Bounty 43.0%
1500 65
Deathcap Trap Gem Grabprev. season 38.0%
100 24
Crystal Arcade Gem Grabprev. season 30.7%
114 26
Safe Zone Heist 36.0%
1278 62
Safe(r) Zone Heist 33.8%
1300 62
Hard Rock Mine Gem Grab 30.5%
721 54
Kaboom Canyon Heist 30.0%
883 57
Undermine Gem Grab 28.7%
645 52
Gem Fort Gem Grab 27.6%
612 51
Double Swoosh Gem Grab 26.5%
562 50
Ring of Fire Hot Zone 25.8%
764 54
Hot Potato Heist 21.5%
615 51
Pinball Dreams Brawl Ball 18.4%
462 47
Open Business Hot Zone 17.9%
508 48
Pit Stop Heist 17.6%
522 49
Spiraling Out Brawl Ball 16.3%
436 46
Center Stage Brawl Ball 14.5%
428 46
Sneaky Fields Brawl Ball 12.7%
395 45
Dueling Beetles Hot Zone 11.7%
427 46
Parallel Plays Hot Zone 8.7%
390 44
Triple Dribble Brawl Ball 9.2%
413 45

Against whom

Direct duels in Knockout: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 10.4% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 59.3% 7,659 games Edgar 58.5% 5,901 games Bolt 60.2% 879 games Grom 60.3% 643 games Pearl 58.3% 1,021 games Tick 56.7% 1,742 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 noob teammates Mythic 21 30.1% 42.9%
2 スシローしょうた Mythic 22 29.7% 40.9%
3 양파맛김피탕 Diamond 25 28.8% 36.0%