Best map: Shooting Star with 56.5% from 1,496 games.
Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.
Masterschange
08/03 to 08/19, 17 days. 4 earlier days are left out — below 165 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 2.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +7.0 — rewards skill: from Bronze to Masters the win rate climbs by 7.0 points (regression 44.9% to 51.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star prev. season |
56.5% | 1496 | 65 | ||
New Horizons prev. season |
54.4% | 1385 | 63 | ||
Hideout prev. season |
54.0% | 1442 | 64 | ||
Out in the Open prev. season |
53.5% | 1640 | 66 | ||
Belle's Rock prev. season |
52.5% | 1192 | 61 | ||
Flaring Phoenix prev. season |
51.1% | 882 | 57 | ||
Rustic Arcade prev. season |
51.4% | 673 | 53 | ||
Bridge Too Far prev. season |
49.9% | 1091 | 60 | ||
Dry Season prev. season |
49.9% | 817 | 55 | ||
Kaboom Canyon prev. season |
50.7% | 503 | 48 | ||
Layer Cake prev. season |
54.3% | 105 | 25 | ||
Center Stage prev. season |
70.0% | 10 | 0 | ||
Undermine prev. season |
55.0% | 20 | 0 | ||
Safe Zone prev. season |
45.7% | 530 | 49 | ||
Hot Potato prev. season |
50.0% | 14 | 0 | ||
Pinball Dreams prev. season |
33.3% | 12 | 0 | ||
Crystal Arcade prev. season |
36.8% | 19 | 0 | ||
Ring of Fire prev. season |
42.3% | 71 | 19 |
Direct duels in Knockout: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 9.6% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.
Piper counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
59.2%
7,295 games
Edgar
58.8%
5,625 games
Bolt
60.2%
832 games
Grom
60.3%
607 games
Pearl
58.5%
904 games
Tick
56.9%
1,660 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list