Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +4.4 — rewards skill: from Diamond to Legendary the win rate climbs by 4.4 points (regression 41.0% to 45.4%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed for Legendary.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Legendary.
Bolt
61.4%
809 games
Stu
54.2%
2,859 games
Pearl
55.4%
1,084 games
Mortis
53.7%
1,374 games
Ash
65.3%
121 games
8-Bit
52.4%
1,960 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BOSS | Tadri | Legendary | 66 | 49.9% | 66.7% |
| 2 | 異端なスター | Legendary | 30 | 49.4% | 80.0% |
| 3 | insano👻👻👻 | Legendary | 51 | 49.2% | 68.6% |
| 4 | RüzgârSaldı | Masters | 33 | 48.9% | 75.8% |
| 5 | おしお | Mythic | 34 | 48.4% | 73.5% |