Wins late — in Hot Zone 12.4 points better in long rounds than in short ones (40.8% against 28.4%, split at 105 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/06, 3 days. 15 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/06.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Gold) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| New Horizons Knockout | 60.7% | 614 | 51 | ||
| Out in the Open Knockout | 59.2% | 759 | 54 | ||
| Hideout Bounty | 59.3% | 587 | 51 | ||
| Shooting Star Bounty | 57.8% | 761 | 54 | ||
| Flaring Phoenix Knockout | 56.9% | 390 | 44 | ||
| Belle's Rock Knockout | 54.8% | 352 | 43 | ||
| Dry Season Bounty | 52.5% | 592 | 51 | ||
| Rustic Arcade Gem Grab | 50.9% | 289 | 40 | ||
| Bridge Too Far Heist | 49.5% | 198 | 34 | ||
| Layer Cake Bounty | 46.6% | 221 | 36 | ||
| Hard Rock Mine Gem Grab | 47.0% | 83 | 21 | ||
| Kaboom Canyon Heist | 47.0% | 66 | 18 | ||
| Triple Dribble Brawl Ball | 38.5% | 26 | 4 | ||
| Undermine Gem Grab | 37.3% | 59 | 16 | ||
| Deathcap Trap Gem Grab | 37.9% | 87 | 22 | ||
| Double Swoosh Gem Grab | 28.9% | 45 | 12 | ||
| Parallel Plays Hot Zone | 27.9% | 43 | 11 | ||
| Open Business Hot Zone | 27.3% | 44 | 12 | ||
| Hot Potato Heist | 30.5% | 59 | 16 | ||
| Dueling Beetles Hot Zone | 28.3% | 53 | 15 | ||
| Center Stage Brawl Ball | 20.6% | 34 | 8 | ||
| Safe Zone Heist | 35.2% | 128 | 28 | ||
| Ring of Fire Hot Zone | 30.6% | 72 | 19 | ||
| Gem Fort Gem Grab | 27.9% | 68 | 18 | ||
| Crystal Arcade Gem Grab | 31.1% | 106 | 25 | ||
| Pinball Dreams Brawl Ball | 18.8% | 48 | 13 | ||
| Sneaky Fields Brawl Ball | 12.2% | 41 | 11 |
Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Worst case: 28.0% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
60.7%
2,186 games
Pearl
53.2%
1,700 games
Stu
51.7%
5,070 games
Carl
51.9%
2,233 games
Ash
57.1%
245 games
Bo
50.5%
5,708 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BOSS | Tadri | Legendary | 66 | 50.7% | 66.7% |
| 2 | 異端なスター | Legendary | 30 | 50.5% | 80.0% |
| 3 | cp293 | Legendary | 25 | 50.3% | 84.0% |
| 4 | RüzgârSaldı | Masters | 33 | 49.9% | 75.8% |
| 5 | ➿ Vxctor™️ | Legendary | 24 | 48.9% | 79.2% |