Wins late — in Hot Zone 12.8 points better in long rounds than in short ones (40.3% against 27.4%, split at 105 s). Needs the long round; in a fast game he never arrives.
08/03 to 08/13, 7 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/13.
The numbers above are for Double Swoosh. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Shooting Star Bounty | 52.9% | 4610 | 81 | ||
| Out in the Open Knockout | 51.2% | 3708 | 78 | ||
| Dry Season Bounty | 51.1% | 3558 | 78 | ||
| Hideout Bounty | 50.8% | 4104 | 80 | ||
| Bridge Too Far Heist | 50.8% | 1891 | 68 | ||
| New Horizons Knockout | 49.1% | 3657 | 78 | ||
| Rustic Arcade Gem Grab | 49.2% | 2177 | 70 | ||
| Flaring Phoenix Knockout | 47.2% | 2815 | 74 | ||
| Belle's Rock Knockout | 45.3% | 2316 | 71 | ||
| Layer Cake Bounty | 45.6% | 1381 | 63 | ||
| Gem Fort Gem Grab | 47.0% | 234 | 37 | ||
| Safe Zone Heist | 44.5% | 956 | 58 | ||
| Parallel Plays Hot Zone | 45.0% | 80 | 21 | ||
| Deathcap Trap Gem Grab | 43.0% | 488 | 48 | ||
| Double Swoosh Gem Grab | 42.1% | 190 | 34 | ||
| Hard Rock Mine Gem Grab | 42.2% | 377 | 44 | ||
| Kaboom Canyon Heist | 41.4% | 594 | 51 | ||
| Undermine Gem Grab | 39.6% | 338 | 42 | ||
| Sneaky Fields Brawl Ball | 27.3% | 44 | 12 | ||
| Crystal Arcade Gem Grab | 38.6% | 534 | 49 | ||
| Center Stage Brawl Ball | 31.2% | 77 | 20 | ||
| Dueling Beetles Hot Zone | 32.7% | 107 | 25 | ||
| Triple Dribble Brawl Ball | 21.6% | 51 | 14 | ||
| Pinball Dreams Brawl Ball | 27.7% | 94 | 23 | ||
| Ring of Fire Hot Zone | 33.7% | 427 | 46 | ||
| Open Business Hot Zone | 29.7% | 202 | 35 | ||
| Hot Potato Heist | 31.0% | 316 | 41 |
Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Double Swoosh. Computed for Diamond.
Worst case: 28.6% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Fang
56.1%
66 games
Griff
52.3%
86 games
Rico
51.1%
88 games
Mortis
51.3%
78 games
Bo
48.4%
124 games
Surge
48.6%
107 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BOSS | Tadri | Legendary | 66 | 50.6% | 66.7% |
| 2 | 異端なスター | Legendary | 30 | 50.5% | 80.0% |
| 3 | cp293 | Legendary | 25 | 50.2% | 84.0% |
| 4 | RüzgârSaldı | Masters | 33 | 49.9% | 75.8% |
| 5 | ➿ Vxctor™️ | Legendary | 24 | 48.8% | 79.2% |