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← Overview

Piper

Marksman Epic Ranked · Gold Dry Season Bounty
54.5%Win rate on Dry Season
4,934Games here
4.9%Pick rate
82Trust Score
8. of 105Rank on this map

Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.

History

Only Dry Season. 08/04 to 08/21, 5 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 57.1% from 91 appearances08/05 — 54.9% from 277 appearances08/06 — 44.6% from 166 appearances08/20 — 54.8% from 4,087 appearances08/21 — 53.2% from 847 appearances
57.1%08/04 53.2%08/21

Pick rate

08/04 — 5.5% from 91 appearances08/05 — 5.9% from 277 appearances08/06 — 4.7% from 166 appearances08/20 — 5.1% from 4,087 appearances08/21 — 4.1% from 847 appearances
5.5%08/04 4.1%08/21

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.

Silver — 51.3% from 355 gamesGold — 54.4% from 5,606 gamesDiamond — 50.7% from 11,500 gamesMythic — 50.0% from 100,984 gamesLegendary — 51.2% from 30,846 gamesMasters — 49.9% from 817 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed for Gold.

Strong against

Weak against

These counter Piper anyway — even where Piper wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Gold.

Bolt 70.5% 780 games Belle 68.2% 358 games Brock 60.2% 3,437 games Tick 61.7% 1,073 games Edgar 59.3% 3,873 games Mortis 59.1% 1,179 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 양파맛김피탕 Diamond 21 33.2% 33.3%