My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Piper

Marksman Epic Ranked · Diamond Flaring Phoenix Knockout
47.7%Win rate on Flaring Phoenix
6,689Games here
3.4%Pick rate
87Trust Score
50. of 105Rank on this map

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadth 54.Counter safetyStar rate
Win rate 60.50.1 %
Popularity 97.4.25 %
Breadth 54.18% of maps
Counter safety 92.40.9 %
Star rate 86.30.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/23, 16 days. 12 earlier days are left out — below 114 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Win rate

08/04 — 45.6% from 285 appearances08/05 — 47.6% from 890 appearances08/06 — 49.5% from 740 appearances08/11 — 47.6% from 143 appearances08/12 — 51.2% from 344 appearances08/13 — 41.4% from 493 appearances08/14 — 48.2% from 583 appearances08/15 — 42.5% from 569 appearances08/16 — 49.9% from 619 appearances08/17 — 46.5% from 764 appearances08/18 — 45.9% from 675 appearances08/19 — 49.4% from 176 appearances08/20 — 48.8% from 1,512 appearances08/21 — 48.0% from 2,530 appearances08/22 — 47.3% from 1,711 appearances08/23 — 45.9% from 936 appearances
45.6%08/04 45.9%08/23

Pick rate

08/04 — 4.3% from 285 appearances08/05 — 4.3% from 890 appearances08/06 — 3.9% from 740 appearances08/11 — 3.7% from 143 appearances08/12 — 3.8% from 344 appearances08/13 — 3.6% from 493 appearances08/14 — 3.8% from 583 appearances08/15 — 3.6% from 569 appearances08/16 — 3.4% from 619 appearances08/17 — 3.9% from 764 appearances08/18 — 3.7% from 675 appearances08/19 — 3.6% from 176 appearances08/20 — 3.5% from 1,512 appearances08/21 — 3.5% from 2,530 appearances08/22 — 3.6% from 1,711 appearances08/23 — 3.9% from 936 appearances
4.3%08/04 3.9%08/23

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Silver — 50.4% from 665 gamesGold — 51.4% from 9,175 gamesDiamond — 47.4% from 13,168 gamesMythic — 48.0% from 68,112 gamesLegendary — 49.7% from 21,633 gamesMasters — 51.1% from 882 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Knockout: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Piper counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Piper here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 58.5% 16,329 games Pearl 59.8% 3,136 games Edgar 57.0% 12,555 games Bolt 58.7% 1,902 games Tick 57.0% 3,935 games Grom 57.8% 1,423 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 BBL|Max🍑 Legendary 24 37.5% 70.8%
2 ZoulouX〆 Legendary 24 36.6% 66.7%
3 k초z Legendary 20 36.3% 70.0%
4 Ez. Legendary 35 34.5% 51.4%
5 暇人〔ふうま〕 Diamond 21 34.1% 57.1%