Wins early — in Brawl Ball 12.9 points better in short rounds than in long ones (22.6% against 35.5%, split at 94 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Hot Potato. 08/05 to 08/12, 3 days. 20 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/12.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +17.5 — rewards skill: from Silver to Legendary the win rate climbs by 17.5 points (regression 22.1% to 39.6%). The higher the tier, the better he does.
Direct duels in Heist: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
55.7%
7,918 games
8-Bit
51.5%
7,261 games
Chuck
51.1%
4,770 games
Mico
50.3%
4,555 games
Lola
52.5%
512 games
Melodie
48.8%
3,374 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | INFINITE DEATH | Legendary | 27 | 38.4% | 74.1% |
| 2 | destroy my mind | Legendary | 25 | 38.3% | 76.0% |
| 3 | Покойоскебоб67 | Legendary | 33 | 37.9% | 66.7% |
| 4 | BT|到kilko🫥个 | Legendary | 48 | 36.9% | 56.3% |
| 5 | Twitch:IkerrBs | Legendary | 29 | 36.8% | 65.5% |