Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +3.4 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed for Masters.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Masters.
Nori
77.4%
62 games
Colt
55.2%
317 games
Angelo
56.5%
85 games
Melodie
52.4%
147 games
Kaze
50.6%
237 games
8-Bit
49.7%
157 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BOSS | Tadri | Legendary | 66 | 49.9% | 66.7% |
| 2 | 異端なスター | Legendary | 30 | 49.4% | 80.0% |
| 3 | insano👻👻👻 | Legendary | 44 | 49.0% | 70.5% |
| 4 | RüzgârSaldı | Masters | 33 | 48.9% | 75.8% |
| 5 | おしお | Mythic | 34 | 48.4% | 73.5% |