Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +2.8 — rewards skill: from Diamond to Legendary the win rate climbs by 2.8 points (regression 44.1% to 47.0%). The higher the tier, the better he does.
Direct duels in Bounty: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed for Diamond.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bolt
69.8%
354 games
Grom
60.0%
801 games
Tick
58.1%
1,254 games
Brock
56.2%
2,731 games
Bo
57.1%
827 games
Carl
57.8%
346 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BOSS | Tadri | Legendary | 66 | 49.9% | 66.7% |
| 2 | 異端なスター | Legendary | 30 | 49.5% | 80.0% |
| 3 | insano👻👻👻 | Legendary | 44 | 49.0% | 70.5% |
| 4 | RüzgârSaldı | Masters | 33 | 48.9% | 75.8% |
| 5 | おしお | Mythic | 34 | 48.4% | 73.5% |