Wins early — in Brawl Ball 21.0 points better in short rounds than in long ones (10.7% against 31.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Pinball Dreams — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +23.7 — rewards skill: from Gold to Legendary the win rate climbs by 23.7 points (regression 23.1% to 46.8%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinball Dreams. Computed across all ranked tiers — the numbers are not enough for Masters yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.
Bibi
30.6%
62 games
Edgar
35.7%
154 games
Emz
23.4%
77 games
Surge
24.4%
86 games
Frank
15.7%
70 games
Rico
18.7%
91 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.