Wins late — in Hot Zone 10.3 points better in long rounds than in short ones (41.0% against 30.8%, split at 105 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/06, 3 days. 15 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/06.
The numbers above are for Shooting Star. Here is the rest of the rotation for comparison (ranked, Gold) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| New Horizons Knockout | 60.7% | 611 | 51 | ||
| Out in the Open Knockout | 59.1% | 758 | 54 | ||
| Hideout Bounty | 59.5% | 585 | 51 | ||
| Shooting Star Bounty | 57.8% | 759 | 54 | ||
| Flaring Phoenix Knockout | 57.1% | 389 | 44 | ||
| Belle's Rock Knockout | 54.8% | 352 | 43 | ||
| Dry Season Bounty | 52.5% | 591 | 51 | ||
| Rustic Arcade Gem Grab | 50.9% | 287 | 40 | ||
| Bridge Too Far Heist | 49.7% | 197 | 34 | ||
| Layer Cake Bounty | 46.6% | 221 | 36 | ||
| Hard Rock Mine Gem Grab | 47.0% | 83 | 21 | ||
| Kaboom Canyon Heist | 47.0% | 66 | 18 | ||
| Triple Dribble Brawl Ball | 38.5% | 26 | 4 | ||
| Undermine Gem Grab | 37.3% | 59 | 16 | ||
| Deathcap Trap Gem Grab | 37.2% | 86 | 22 | ||
| Double Swoosh Gem Grab | 28.9% | 45 | 12 | ||
| Parallel Plays Hot Zone | 27.9% | 43 | 11 | ||
| Open Business Hot Zone | 27.3% | 44 | 12 | ||
| Hot Potato Heist | 30.5% | 59 | 16 | ||
| Dueling Beetles Hot Zone | 28.3% | 53 | 15 | ||
| Safe Zone Heist | 35.4% | 127 | 28 | ||
| Center Stage Brawl Ball | 20.6% | 34 | 8 | ||
| Ring of Fire Hot Zone | 28.6% | 70 | 19 | ||
| Gem Fort Gem Grab | 27.9% | 68 | 18 | ||
| Crystal Arcade Gem Grab | 31.1% | 106 | 25 | ||
| Pinball Dreams Brawl Ball | 18.8% | 48 | 13 | ||
| Sneaky Fields Brawl Ball | 12.2% | 41 | 11 |
Direct duels in Bounty: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Worst case: 35.0% against Grom in Bounty. On average the worst case sits at 35.6%.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
62.9%
6,215 games
Brock
58.6%
33,576 games
Mr. P
59.3%
2,463 games
Pearl
57.2%
5,972 games
Carl
56.7%
6,100 games
Leon
55.5%
21,030 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BOSS | Tadri | Legendary | 66 | 50.7% | 66.7% |
| 2 | 異端なスター | Legendary | 30 | 50.6% | 80.0% |
| 3 | cp293 | Legendary | 25 | 50.4% | 84.0% |
| 4 | RüzgârSaldı | Masters | 33 | 50.0% | 75.8% |
| 5 | ➿ Vxctor™️ | Legendary | 24 | 49.0% | 79.2% |