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← Overview

Piper

Marksman Epic Ranked · Legendary Shooting Star Bounty
53.5%Win rate on Shooting Star
52,576Games here
8.8%Pick rate
100Trust Score
6. of 105Rank on this map

History

Only Shooting Star. 08/03 to 08/18, 16 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/18.

Win rate

08/03 — 55.8% from 656 appearances08/04 — 53.6% from 2,736 appearances08/05 — 53.2% from 6,066 appearances08/06 — 51.6% from 3,039 appearances08/07 — 54.2% from 1,421 appearances08/08 — 53.3% from 1,675 appearances08/09 — 50.8% from 1,944 appearances08/10 — 53.5% from 5,267 appearances08/11 — 53.4% from 9,413 appearances08/12 — 54.5% from 6,772 appearances08/13 — 54.4% from 3,728 appearances08/14 — 52.3% from 2,792 appearances08/15 — 55.1% from 1,972 appearances08/16 — 54.6% from 2,223 appearances08/17 — 54.5% from 1,650 appearances08/18 — 53.0% from 908 appearances
55.8%08/03 53.0%08/18

Pick rate

08/03 — 10.3% from 656 appearances08/04 — 8.9% from 2,736 appearances08/05 — 9.2% from 6,066 appearances08/06 — 8.9% from 3,039 appearances08/07 — 8.8% from 1,421 appearances08/08 — 9.2% from 1,675 appearances08/09 — 9.1% from 1,944 appearances08/10 — 8.7% from 5,267 appearances08/11 — 8.7% from 9,413 appearances08/12 — 8.8% from 6,772 appearances08/13 — 8.4% from 3,728 appearances08/14 — 8.7% from 2,792 appearances08/15 — 8.0% from 1,972 appearances08/16 — 8.9% from 2,223 appearances08/17 — 8.2% from 1,650 appearances08/18 — 8.1% from 908 appearances
10.3%08/03 8.1%08/18

Across the ranks

Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +0.1 points across the whole range). He plays the same at the bottom as at the top.

Gold — 57.6% from 827 gamesDiamond — 53.3% from 9,308 gamesMythic — 53.6% from 129,783 gamesLegendary — 53.5% from 52,576 gamesMasters — 56.7% from 1,388 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed for Legendary.

Strong against

Weak against

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Legendary.

Brock 59.8% 13,459 games Bolt 61.4% 2,389 games Sprout 59.3% 1,466 games Pearl 57.5% 3,729 games Mr. P 59.7% 812 games Leon 56.0% 8,126 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 BOSS | Tadri Legendary 66 49.9% 66.7%
2 異端なスター Legendary 30 49.5% 80.0%
3 insano👻👻👻 Legendary 44 49.1% 70.5%
4 RüzgârSaldı Masters 33 49.0% 75.8%
5 おしお Mythic 34 48.5% 73.5%