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← Overview

Piper

Marksman Epic Ranked · Silver Undermine Gem Grab
20.0%Win rate on Undermine
30Games here
0.8%Pick rate
6Trust Score
71. of 80Rank on this map
+5.7Skill bonus

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +5.7 — rewards skill: from Diamond to Legendary the win rate climbs by 5.7 points (regression 41.1% to 46.8%). The higher the tier, the better he does.

Diamond — 40.7% from 848 gamesMythic — 44.0% from 6,566 gamesLegendary — 46.5% from 1,171 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Silver.

Strong against

Not enough data yet.

Weak against

Not enough data yet.

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.

Bolt 66.2% 207 games Bo 61.2% 237 games Starr Nova 60.6% 142 games 8-Bit 52.2% 159 games Edgar 49.2% 465 games Nori 50.7% 225 games

Who plays him best

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.