Wins late — in Bounty 10.8 points better in long rounds than in short ones (50.1% against 39.3%, split at 95 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +9.9 — rewards skill: from Gold to Mythic the win rate climbs by 9.9 points (regression 31.5% to 41.4%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Poco does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Trunk
62.3%
581 games
Bolt
71.3%
171 games
Edgar
59.7%
936 games
Damian
64.6%
257 games
Bo
58.9%
710 games
Tick
61.4%
370 games
Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 엘프리모좋아 | Gold | 23 | 26.7% | 30.4% |