Best map: Ring of Fire with 58.9% from 4,527 games.
Wins early — in Heist 5.9 points better in short rounds than in long ones (18.1% against 24.0%, split at 81 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
08/04 to 08/19, 16 days. 8 earlier days are left out — below 398 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +15.2 — rewards skill: from Bronze to Masters the win rate climbs by 15.2 points (regression 40.4% to 55.6%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
58.9% | 4527 | 81 | ||
Dueling Beetles prev. season |
54.8% | 4490 | 81 | ||
Open Business prev. season |
53.7% | 4440 | 81 | ||
Flaring Phoenix prev. season |
55.2% | 507 | 48 | ||
Rustic Arcade prev. season |
52.6% | 685 | 53 | ||
Dry Season prev. season |
50.6% | 555 | 50 | ||
Center Stage prev. season |
49.8% | 861 | 56 | ||
Layer Cake prev. season |
50.2% | 452 | 47 | ||
Sneaky Fields prev. season |
48.4% | 1194 | 61 | ||
Out in the Open prev. season |
48.5% | 852 | 56 | ||
Double Swoosh prev. season |
47.5% | 1478 | 64 | ||
Undermine prev. season |
47.9% | 950 | 58 | ||
New Horizons prev. season |
47.7% | 541 | 49 | ||
Crystal Arcade prev. season |
46.6% | 1044 | 59 | ||
Deathcap Trap prev. season |
46.5% | 1157 | 61 | ||
Gem Fort prev. season |
45.9% | 1036 | 59 | ||
Hideout prev. season |
46.7% | 375 | 44 | ||
Pinball Dreams prev. season |
45.5% | 912 | 57 | ||
Triple Dribble prev. season |
44.9% | 779 | 55 | ||
Hot Potato prev. season |
43.4% | 83 | 21 | ||
Shooting Star prev. season |
43.5% | 356 | 43 | ||
Belle's Rock prev. season |
43.4% | 373 | 44 | ||
Bridge Too Far prev. season |
38.5% | 52 | 14 | ||
Kaboom Canyon prev. season |
38.8% | 67 | 18 | ||
Safe Zone prev. season |
39.2% | 97 | 24 | ||
Hard Rock Mine prev. season |
41.0% | 1019 | 59 | ||
Parallel Plays prev. season |
36.2% | 152 | 30 |
Direct duels in Knockout: how Poco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 14.6% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
Poco counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Willow
57.4%
115 games
Edgar
52.3%
277 games
Mortis
55.8%
86 games
Rico
52.9%
104 games
Nori
51.2%
123 games
Kaze
50.8%
124 games
Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 엘프리모좋아 | Gold | 22 | 27.0% | 31.8% |