My roster

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Poco

Support Rare Ranked · Silver Crystal Arcade Gem Grab
51.0%Win rate on Crystal Arcade
104Games here
0.8%Pick rate
25Trust Score
30. of 95Rank on this map
−5.0Skill bonus

Wins late — in Knockout 15.9 points better in long rounds than in short ones (55.0% against 39.1%, split at 99 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 35.
Win rate 51.44.0 %
Popularity 57.0.64 %
Breadth 39.11% of maps
Counter safety 40.32.6 %
Star rate 35.22.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 57th means “better than 57% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.0 — punishes weak opponents: from Diamond to Legendary the win rate drops by 5.0 points (regression 51.5% to 46.6%). Higher up he gets outplayed.

Diamond — 51.6% from 1,368 gamesMythic — 49.0% from 11,861 gamesLegendary — 46.6% from 1,044 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Poco does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.4% 339 games Trunk 57.1% 415 games Griff 55.5% 634 games Starr Nova 57.5% 315 games Edgar 52.6% 1,083 games Rico 55.2% 382 games

Who plays him best

Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 uk Diamond 20 32.5% 55.0%
2 엘프리모좋아 Diamond 34 31.5% 44.1%
3 初手ポコ Mythic 20 30.6% 45.0%
4 大99 Diamond 22 30.0% 40.9%