Wins early — in Hot Zone 4.7 points better in short rounds than in long ones (55.8% against 51.1%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Only Shooting Star. 08/05 to 08/17, 3 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/17.
Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −9.3 — punishes weak opponents: from Diamond to Legendary the win rate drops by 9.3 points (regression 52.5% to 43.2%). Higher up he gets outplayed.
There is not a single pairing with enough duels for Poco in Bounty yet — neither against anyone nor with anyone. He is played too rarely here.
Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.