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← Overview

Poco

Support Rare Ranked · Diamond Shooting Star Bounty
52.8%Win rate on Shooting Star
508Games here
0.8%Pick rate
48Trust Score
12. of 105Rank on this map
−9.3Skill bonus

Wins early — in Hot Zone 4.7 points better in short rounds than in long ones (55.8% against 51.1%, split at 103 s). A pick for pace — if the game drags on, it works against him.

History

Only Shooting Star. 08/05 to 08/17, 3 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/17.

Win rate

08/05 — 42.0% from 69 appearances08/16 — 55.3% from 76 appearances08/17 — 55.1% from 69 appearances
42.0%08/05 55.1%08/17

Pick rate

08/05 — 0.3% from 69 appearances08/16 — 0.4% from 76 appearances08/17 — 0.4% from 69 appearances
0.3%08/05 0.4%08/17

Across the ranks

Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −9.3 — punishes weak opponents: from Diamond to Legendary the win rate drops by 9.3 points (regression 52.5% to 43.2%). Higher up he gets outplayed.

Diamond — 52.8% from 508 gamesMythic — 47.8% from 3,349 gamesLegendary — 43.5% from 356 games
DiamondMythicLegendary

Against whom

There is not a single pairing with enough duels for Poco in Bounty yet — neither against anyone nor with anyone. He is played too rarely here.

Who plays him best

Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.