My roster

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Poco

Support Rare Ranked · Gold Undermine Gem Grab
46.1%Win rate on Undermine
1,292Games here
0.3%Pick rate
62Trust Score
65. of 105Rank on this map

Wins late — in Bounty 7.5 points better in long rounds than in short ones (49.9% against 42.4%, split at 98 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 42.Counter safetyStar rate
Win rate 48.48.2 %
Popularity 45.0.35 %
Breadth 42.11% of maps
Counter safety 49.32.8 %
Star rate 43.22.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 49th means “better than 49% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Undermine. 08/20 to 08/24, 5 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.

Win rate

08/20 — 40.2% from 306 appearances08/21 — 51.0% from 300 appearances08/22 — 47.7% from 199 appearances08/23 — 45.9% from 159 appearances08/24 — 43.8% from 276 appearances
40.2%08/20 43.8%08/24

Pick rate

08/20 — 0.3% from 306 appearances08/21 — 0.4% from 300 appearances08/22 — 0.4% from 199 appearances08/23 — 0.3% from 159 appearances08/24 — 0.4% from 276 appearances
0.3%08/20 0.4%08/24

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +2.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 46.2% from 1,369 gamesDiamond — 49.4% from 1,959 gamesMythic — 48.8% from 11,010 gamesLegendary — 48.3% from 972 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Poco does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.1% 579 games Griff 55.7% 1,157 games Trunk 55.6% 716 games Bo 54.3% 704 games Rico 53.7% 706 games Fang 53.4% 528 games

Who plays him best

Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 LPK☠️ Legendary 40 39.5% 65.0%
2 🌀|Scy7 Legendary 21 36.1% 66.7%
3 uk Diamond 25 33.7% 52.0%
4 大99 Diamond 30 32.9% 46.7%
5 🇰🇷쨩🇰🇷 Diamond 22 32.9% 50.0%