Best map: Ring of Fire with 59.1% from 5,020 games.
Wins late — in Knockout 12.8 points better in long rounds than in short ones (50.6% against 37.8%, split at 100 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +9.1 — rewards skill: from Bronze to Legendary the win rate climbs by 9.1 points (regression 41.2% to 50.2%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Masters). Filtered to Brawl Ball: 3 of 9 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Center Stage prev. season |
49.7% | 920 | 57 | ||
Pinball Dreams prev. season |
45.3% | 962 | 58 | ||
Triple Dribble prev. season |
45.0% | 823 | 56 |
Direct duels in Brawl Ball: how Poco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 14.5% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
57.0%
1,761 games
Bull
56.2%
1,477 games
Frank
53.6%
2,020 games
Ash
57.6%
311 games
Edgar
52.1%
2,292 games
Doug
55.6%
378 games
Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | LPK☠️ | Legendary | 72 | 39.2% | 55.6% |
| 2 | heart of glass | Masters | 20 | 38.8% | 85.0% |
| 3 | 🌀|Scy7 | Legendary | 23 | 34.9% | 60.9% |
| 4 | voXy 🥥 | Legendary | 20 | 34.1% | 60.0% |
| 5 | uk | Diamond | 27 | 32.6% | 48.1% |