My roster

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EN

Poco

Support Rare Ranked · Silver
35.3%Win rate across all maps
6,846Games
87Trust Score
81. of 105Rank by score
+17.8Skill bonus

Best map: Ring of Fire with 48.0% from 394 games.

Wins late — in Knockout 12.0 points better in long rounds than in short ones (50.2% against 38.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 10.Star rate
Win rate 23.35.3 %
Popularity 55.0.56 %
Breadth 32.10% of maps
Counter safety 10.14.2 %
Star rate 27.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 55th means “better than 55% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 8 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 51.5% from 66 appearances08/20 — 32.0% from 1,452 appearances08/21 — 38.2% from 1,071 appearances08/22 — 40.4% from 862 appearances08/23 — 37.1% from 848 appearances08/24 — 34.4% from 1,292 appearances08/25 — 34.2% from 1,092 appearances08/26 — 27.9% from 229 appearances
51.5%08/05 27.9%08/26

Pick rate

08/05 — 0.5% from 66 appearances08/20 — 0.6% from 1,452 appearances08/21 — 0.6% from 1,071 appearances08/22 — 0.6% from 862 appearances08/23 — 0.6% from 848 appearances08/24 — 0.6% from 1,292 appearances08/25 — 0.5% from 1,092 appearances08/26 — 0.5% from 229 appearances
0.5%08/05 0.5%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.8 — rewards skill: from Bronze to Masters the win rate climbs by 17.8 points (regression 38.9% to 56.8%). The higher the tier, the better he does.

Bronze — 26.6% from 4,696 gamesSilver — 35.6% from 7,045 gamesGold — 47.7% from 40,625 gamesDiamond — 50.7% from 47,543 gamesMythic — 50.6% from 235,446 gamesLegendary — 51.4% from 30,678 gamesMasters — 54.2% from 673 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Ring of Fire Hot Zone 48.0%
394 45
Open Business Hot Zone 47.4%
403 45
Crystal Arcade Gem Grabprev. season 46.7%
15 0
Beach Ball Brawl Ball 40.0%
10 0
Dueling Beetles Hot Zone 43.5%
368 44
Double Swoosh Gem Grab 43.0%
277 39
Gem Fort Gem Grab 42.8%
278 39
Rustic Arcade Gem Grab 42.5%
266 39
Spiraling Out Brawl Ball 40.5%
259 38
Hard Rock Mine Gem Grab 40.3%
298 40
Triple Dribble Brawl Ball 38.8%
268 39
Center Stage Brawl Ball 36.7%
251 38
Pinball Dreams Brawl Ball 36.2%
287 40
Sneaky Fields Brawl Ball 36.0%
272 39
Undermine Gem Grab 36.0%
297 40
Layer Cake Bounty 34.9%
232 37
Dry Season Bounty 33.6%
238 37
Hideout Bounty 33.2%
217 36
Out in the Open Knockout 32.6%
215 36
Shooting Star Bounty 31.5%
197 34
Parallel Plays Hot Zone 30.8%
227 36
Flaring Phoenix Knockout 30.0%
220 36
New Horizons Knockout 28.8%
205 35
Belle's Rock Knockout 27.7%
213 35
Safe(r) Zone Heist 21.5%
158 31
Safe Zone Heist 20.0%
160 31
Bridge Too Far Heist 19.5%
164 31
Kaboom Canyon Heist 17.6%
153 30
Pit Stop Heist 16.3%
166 32
Hot Potato Heist 13.7%
146 30

Who beats Poco and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 heart of glass Masters 28 40.7% 82.1%
2 LPK☠️ Legendary 79 39.6% 55.7%
3 🌀|Scy7 Legendary 23 34.5% 60.9%
4 voXy 🥥 Legendary 20 33.7% 60.0%
5 uk Diamond 27 32.3% 48.1%