Best map: Ring of Fire with 59.2% from 4,841 games.
Wins late — in Knockout 12.0 points better in long rounds than in short ones (50.2% against 38.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/04 to 08/19, 16 days. 9 earlier days are left out — below 92 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.1 — rewards skill: from Bronze to Legendary the win rate climbs by 4.1 points (regression 45.6% to 49.7%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 31 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade prev. season |
52.7% | 696 | 53 | ||
Undermine prev. season |
48.0% | 989 | 58 | ||
Double Swoosh prev. season |
47.4% | 1542 | 65 | ||
Crystal Arcade prev. season |
46.6% | 1044 | 59 | ||
Deathcap Trap prev. season |
46.5% | 1157 | 61 | ||
Gem Fort prev. season |
45.9% | 1079 | 60 | ||
Hard Rock Mine prev. season |
41.8% | 1058 | 59 |
Direct duels in Gem Grab: how Poco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 14.2% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
62.7%
747 games
Trunk
56.0%
903 games
Griff
54.5%
1,484 games
Fang
55.0%
647 games
Starr Nova
54.4%
698 games
Ash
57.2%
299 games
Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | heart of glass | Masters | 28 | 40.7% | 82.1% |
| 2 | LPK☠️ | Legendary | 79 | 39.6% | 55.7% |
| 3 | 🌀|Scy7 | Legendary | 23 | 34.5% | 60.9% |
| 4 | voXy 🥥 | Legendary | 20 | 33.7% | 60.0% |
| 5 | uk | Diamond | 27 | 32.3% | 48.1% |