My roster

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Poco

Support Rare Ranked · Diamond Heist
37.4%Win rate in Heist
878Games
57Trust Score
96. of 105Rank in Heist
+30.5Skill bonus

Best map: Ring of Fire with 57.8% from 2,457 games.

Wins late — in Knockout 12.8 points better in long rounds than in short ones (50.6% against 37.8%, split at 100 s). Needs the long round; in a fast game he never arrives.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularityBreadthCounter safetyStar rate 3.
Win rate 10.37.4 %
Popularity 12.0.05 %
Breadth 36.10% of maps
Counter safety 82.≈ 41.4 %
Star rate 3.2.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 36th means “better than 36% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 10 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 39.6% from 91 appearances08/06 — 37.6% from 101 appearances08/16 — 33.8% from 71 appearances08/17 — 31.3% from 80 appearances08/20 — 40.5% from 121 appearances08/21 — 36.9% from 203 appearances08/22 — 32.9% from 149 appearances08/23 — 31.2% from 125 appearances08/24 — 41.9% from 160 appearances08/25 — 41.2% from 119 appearances
39.6%08/05 41.2%08/25

Pick rate

08/05 — 0.1% from 91 appearances08/06 — 0.1% from 101 appearances08/16 — 0.1% from 71 appearances08/17 — 0.1% from 80 appearances08/20 — 0.0% from 121 appearances08/21 — 0.0% from 203 appearances08/22 — 0.1% from 149 appearances08/23 — 0.1% from 125 appearances08/24 — 0.1% from 160 appearances08/25 — 0.1% from 119 appearances
0.1%08/05 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +30.5 — rewards skill: from Bronze to Legendary the win rate climbs by 30.5 points (regression 16.3% to 46.7%). The higher the tier, the better he does.

Bronze — 18.7% from 908 gamesSilver — 18.0% from 938 gamesGold — 28.2% from 2,771 gamesDiamond — 38.0% from 1,515 gamesMythic — 40.8% from 3,346 gamesLegendary — 40.8% from 343 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Heist

Where this brawler works (ranked, Diamond). Filtered to Heist: 6 of 32 maps. Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Safe Zone Heistprev. season 43.8%
1391 63
Hot Potato Heistprev. season 38.9%
1184 61
Kaboom Canyon Heistprev. season 38.9%
1236 62
Safe(r) Zone Heist 36.4%
712 53
Bridge Too Far Heistprev. season 36.1%
696 53
Pit Stop Heist 25.3%
546 49

Against whom

Direct duels in Heist: how Poco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 14.3% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 54.5% 477 games Trunk 52.0% 150 games Edgar 46.7% 739 games Bull 46.6% 189 games 8-Bit 45.4% 269 games Chuck 44.9% 265 games

Who plays him best soon

Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 heart of glass Masters 28 41.0% 82.1%
2 LPK☠️ Legendary 74 38.6% 54.1%
3 🌀|Scy7 Legendary 23 34.8% 60.9%
4 voXy 🥥 Legendary 20 34.0% 60.0%
5 uk Diamond 27 32.5% 48.1%