Best map: Ring of Fire with 48.1% from 401 games.
Wins late — in Knockout 12.0 points better in long rounds than in short ones (50.2% against 38.2%, split at 100 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +18.7 — rewards skill: from Bronze to Legendary the win rate climbs by 18.7 points (regression 33.7% to 52.5%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
32.9% | 222 | 36 | ||
Flaring Phoenix ![]() |
30.7% | 225 | 36 | ||
New Horizons ![]() |
29.3% | 208 | 35 | ||
Belle's Rock ![]() |
28.3% | 219 | 36 |
Direct duels in Knockout: how Poco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 14.0% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
52.6%
1,105 games
Doug
65.2%
89 games
Nori
52.5%
790 games
Mortis
55.2%
281 games
Bolt
58.7%
150 games
Fang
57.0%
179 games
Players with a profile and at least 20 games on Poco, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | heart of glass | Masters | 30 | 39.8% | 76.7% |
| 2 | LPK☠️ | Legendary | 79 | 39.5% | 55.7% |
| 3 | 🌀|Scy7 | Legendary | 26 | 35.1% | 61.5% |
| 4 | voXy 🥥 | Legendary | 20 | 33.6% | 60.0% |
| 5 | uk | Diamond | 27 | 32.2% | 48.1% |