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EN

R-T

Damage Dealer Mythic Ranked · All ranks
55.8%Win rate across all maps
116,823Games
100Trust Score
3. of 105Rank by score
−16.2Skill bonus

Best map: Parallel Plays with 61.9% from 32,554 games.

Wins early — in Bounty 9.2 points better in short rounds than in long ones (58.4% against 49.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularity 21.BreadthCounter safetyStar rate
Win rate 97.55.8 %
Popularity 21.0.20 %
Breadth 94.63% of maps
Counter safety 97.40.0 %
Star rate 52.19.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 29 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 50.5% from 481 appearances08/04 — 51.6% from 3,007 appearances08/05 — 51.0% from 8,687 appearances08/06 — 54.3% from 4,934 appearances08/07 — 53.9% from 1,384 appearances08/08 — 51.4% from 1,573 appearances08/09 — 51.8% from 2,001 appearances08/10 — 52.4% from 5,700 appearances08/11 — 52.1% from 14,235 appearances08/12 — 51.8% from 19,854 appearances08/13 — 52.4% from 20,479 appearances08/14 — 53.2% from 18,066 appearances08/15 — 52.4% from 16,253 appearances08/16 — 52.7% from 15,687 appearances08/17 — 53.4% from 15,082 appearances08/18 — 52.6% from 12,584 appearances08/19 — 52.1% from 4,194 appearances08/20 — 58.4% from 8,659 appearances08/21 — 57.0% from 11,973 appearances08/22 — 55.3% from 9,937 appearances08/23 — 55.5% from 8,475 appearances08/24 — 55.4% from 11,849 appearances08/25 — 56.3% from 11,283 appearances08/26 — 56.2% from 10,124 appearances08/27 — 56.1% from 9,135 appearances08/28 — 56.0% from 9,019 appearances08/29 — 55.2% from 9,303 appearances08/30 — 53.9% from 9,514 appearances08/31 — 54.1% from 7,293 appearances
50.5%08/03 54.1%08/31

Pick rate

08/03 — 0.1% from 481 appearances08/04 — 0.1% from 3,007 appearances08/05 — 0.2% from 8,687 appearances08/06 — 0.1% from 4,934 appearances08/07 — 0.2% from 1,384 appearances08/08 — 0.2% from 1,573 appearances08/09 — 0.2% from 2,001 appearances08/10 — 0.2% from 5,700 appearances08/11 — 0.2% from 14,235 appearances08/12 — 0.2% from 19,854 appearances08/13 — 0.2% from 20,479 appearances08/14 — 0.2% from 18,066 appearances08/15 — 0.2% from 16,253 appearances08/16 — 0.2% from 15,687 appearances08/17 — 0.2% from 15,082 appearances08/18 — 0.2% from 12,584 appearances08/19 — 0.2% from 4,194 appearances08/20 — 0.2% from 8,659 appearances08/21 — 0.2% from 11,973 appearances08/22 — 0.2% from 9,937 appearances08/23 — 0.2% from 8,475 appearances08/24 — 0.2% from 11,849 appearances08/25 — 0.2% from 11,283 appearances08/26 — 0.2% from 10,124 appearances08/27 — 0.2% from 9,135 appearances08/28 — 0.2% from 9,019 appearances08/29 — 0.2% from 9,303 appearances08/30 — 0.2% from 9,514 appearances08/31 — 0.2% from 7,293 appearances
0.1%08/03 0.2%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −16.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 16.2 points (regression 63.9% to 47.7%). Higher up he gets outplayed.

Bronze — 54.2% from 552 gamesSilver — 61.2% from 2,976 gamesGold — 59.5% from 42,919 gamesDiamond — 55.4% from 39,586 gamesMythic — 52.5% from 141,580 gamesLegendary — 51.4% from 51,544 gamesMasters — 53.0% from 604 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Parallel Plays Hot Zone 61.9%
32554 100
Sneaky Fields Brawl Ball 60.1%
4232 80
Center Stage Brawl Ball 57.6%
2675 73
Triple Dribble Brawl Ball 57.4%
2487 72
Beach Ball Brawl Ball 58.3%
1041 59
Double Swoosh Gem Grab 56.6%
2451 72
Gem Fort Gem Grab 56.1%
3231 76
Belle's Rock Knockout 55.6%
5144 83
New Horizons Knockout 55.5%
4747 82
Pit Stop Heist 55.2%
3872 79
Flaring Phoenix Knockout 54.7%
5559 84
Out in the Open Knockout 54.4%
4454 81
Spiraling Out Brawl Ball 55.2%
1911 68
Pinball Dreams Brawl Ball 55.0%
1996 69
Layer Cake Bounty 54.0%
3065 75
Hard Rock Mine Gem Grab 54.3%
1934 68
Dry Season Bounty 53.4%
3816 79
Shooting Star Bounty 52.7%
3691 78
Undermine Gem Grab 52.5%
1853 68
Hot Potato Heist 51.1%
4012 79
Hideout Bounty 50.9%
3743 78
Deathcap Trap Gem Grabprev. season 50.4%
2272 71
Kaboom Canyon Heist 49.8%
3815 79
Dueling Beetles Hot Zone 49.6%
2494 72
Pinhole Punt Brawl Ball 61.1%
90 23
Crystal Arcade Gem Grabprev. season 49.2%
2846 74
Rustic Arcade Gem Grab 49.7%
1082 60
Safe Zone Heist 47.9%
3240 76
Open Business Hot Zone 48.2%
1908 68
Safe(r) Zone Heist 47.9%
1664 66
Bridge Too Far Heist 47.4%
2639 73
Ring of Fire Hot Zone 44.5%
1423 64

Who beats R-T and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 未 I lov3 ツ Legendary 23 40.7% 78.3%
2 elviolAdör Legendary 63 40.7% 57.1%
3 Spectre🦄 Legendary 29 39.2% 65.5%
4 . . . Legendary 21 38.7% 71.4%
5 CH| 𝓜𝓸𝓱𝓪 Masters 35 38.6% 60.0%