For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Deep End. 08/14 to 08/16, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/16.
Direct duels in Knockout: how R-T does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Deep End. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
61.3%
3,115 games
Tick
62.4%
1,005 games
Edgar
60.4%
1,944 games
Grom
64.6%
336 games
Gray
59.1%
1,043 games
Rico
55.6%
1,312 games
Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | elviolAdör | Legendary | 63 | 40.4% | 57.1% |
| 2 | 未 I lov3 ツ | Legendary | 23 | 40.3% | 78.3% |
| 3 | . . . | Legendary | 21 | 38.3% | 71.4% |
| 4 | うんぽ | Legendary | 29 | 37.9% | 62.1% |
| 5 | CH| 𝓜𝓸𝓱𝓪 | Masters | 32 | 37.7% | 59.4% |