Best map: Parallel Plays with 57.0% from 12,312 games.
Legendarychange
08/04 to 08/19, 16 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −11.8 — punishes weak opponents: from Silver to Masters the win rate drops by 11.8 points (regression 60.2% to 48.4%). Higher up he gets outplayed.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays prev. season |
57.0% | 12312 | 96 | ||
New Horizons prev. season |
52.1% | 2014 | 69 | ||
Layer Cake prev. season |
51.4% | 1415 | 64 | ||
Belle's Rock prev. season |
50.5% | 2591 | 73 | ||
Gem Fort prev. season |
53.0% | 521 | 49 | ||
Flaring Phoenix prev. season |
50.3% | 2615 | 73 | ||
Sneaky Fields prev. season |
51.5% | 985 | 58 | ||
Out in the Open prev. season |
50.3% | 1792 | 67 | ||
Kaboom Canyon prev. season |
50.0% | 1748 | 67 | ||
Deathcap Trap prev. season |
52.0% | 394 | 45 | ||
Pinball Dreams prev. season |
51.0% | 531 | 49 | ||
Hot Potato prev. season |
49.1% | 1878 | 68 | ||
Hard Rock Mine prev. season |
51.3% | 417 | 45 | ||
Center Stage prev. season |
50.6% | 551 | 50 | ||
Dueling Beetles prev. season |
51.0% | 349 | 43 | ||
Undermine prev. season |
50.6% | 324 | 42 | ||
Shooting Star prev. season |
47.0% | 1665 | 66 | ||
Triple Dribble prev. season |
48.1% | 565 | 50 | ||
Dry Season prev. season |
46.8% | 1621 | 66 | ||
Hideout prev. season |
46.1% | 1509 | 65 | ||
Safe Zone prev. season |
45.7% | 1910 | 68 | ||
Rustic Arcade prev. season |
45.9% | 553 | 50 | ||
Double Swoosh prev. season |
46.1% | 401 | 45 | ||
Open Business prev. season |
46.2% | 262 | 38 | ||
Ring of Fire prev. season |
45.9% | 205 | 35 | ||
Bridge Too Far prev. season |
43.5% | 1406 | 64 | ||
Crystal Arcade prev. season |
42.5% | 428 | 46 |
Direct duels in Knockout: how R-T does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 46.5% against Sirius in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
59.9%
426 games
Edgar
59.9%
267 games
Rico
63.8%
152 games
Tick
66.1%
118 games
Leon
64.0%
89 games
Byron
57.1%
189 games
Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.