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← Overview

R-T

Damage Dealer Mythic Ranked · Diamond
53.3%Win rate across all maps
597Games
51Trust Score
31. of 105Rank by score
−5.0Skill bonus

Best map: Belle's Rock with 61.0% from 267 games.

Wins early — in Hot Zone 10.9 points better in short rounds than in long ones (60.3% against 49.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/20, 13 days. 9 earlier days are left out — below 72 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/20.

Picked more often — 0.1% to 0.3% pick rate, up 114 %. The win rate moved 2.0 points up.

Win rate

08/04 — 58.5% from 123 appearances08/05 — 53.2% from 476 appearances08/06 — 53.7% from 389 appearances08/11 — 51.9% from 129 appearances08/12 — 56.9% from 350 appearances08/13 — 52.3% from 598 appearances08/14 — 52.7% from 639 appearances08/15 — 52.0% from 661 appearances08/16 — 54.0% from 774 appearances08/17 — 53.3% from 803 appearances08/18 — 50.9% from 713 appearances08/19 — 52.5% from 181 appearances08/20 — 53.3% from 597 appearances
58.5%08/04 53.3%08/20

Pick rate

08/04 — 0.1% from 123 appearances08/05 — 0.1% from 476 appearances08/06 — 0.1% from 389 appearances08/11 — 0.1% from 129 appearances08/12 — 0.1% from 350 appearances08/13 — 0.2% from 598 appearances08/14 — 0.2% from 639 appearances08/15 — 0.2% from 661 appearances08/16 — 0.2% from 774 appearances08/17 — 0.2% from 803 appearances08/18 — 0.1% from 713 appearances08/19 — 0.1% from 181 appearances08/20 — 0.3% from 597 appearances
0.1%08/04 0.3%08/20

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −5.0 — punishes weak opponents: from Gold to Masters the win rate drops by 5.0 points (regression 55.3% to 50.2%). Higher up he gets outplayed.

Gold — 57.7% from 878 gamesDiamond — 53.1% from 6,556 gamesMythic — 52.8% from 115,445 gamesLegendary — 51.4% from 40,902 gamesMasters — 55.5% from 393 games
GoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Belle's Rock Knockoutprev. season 61.0%
267 39
Out in the Open Knockoutprev. season 56.7%
291 40
Sneaky Fields Brawl Ballprev. season 56.8%
264 39
Triple Dribble Brawl Ballprev. season 59.9%
157 31
Parallel Plays Hot Zone 57.5%
193 34
Shooting Star Bountyprev. season 55.8%
224 36
Crystal Arcade Gem Grabprev. season 57.6%
151 30
Undermine Gem Grabprev. season 59.0%
122 27
Rustic Arcade Gem Grabprev. season 58.1%
136 29
Flaring Phoenix Knockoutprev. season 52.7%
275 39
Pit Stop Heist 74.1%
27 4
Hot Potato Heistprev. season 52.6%
173 32
New Horizons Knockoutprev. season 50.7%
298 40
Pinball Dreams Brawl Ballprev. season 51.3%
150 30
Center Stage Brawl Ballprev. season 50.0%
214 35
Hideout Bountyprev. season 48.9%
221 36
Open Business Hot Zoneprev. season 48.9%
139 29
Double Swoosh Gem Grabprev. season 47.9%
192 34
Layer Cake Bountyprev. season 47.2%
216 36
Gem Fort Gem Grabprev. season 46.7%
212 35
Deathcap Trap Gem Grabprev. season 47.6%
105 25
Dueling Beetles Hot Zoneprev. season 46.4%
151 30
Hard Rock Mine Gem Grabprev. season 45.4%
141 29
Safe(r) Zone Heist 42.1%
19 0
Dry Season Bountyprev. season 44.3%
210 35
Kaboom Canyon Heistprev. season 42.9%
170 32
Ring of Fire Hot Zoneprev. season 38.6%
88 22
Bridge Too Far Heistprev. season 32.8%
128 28
Safe Zone Heistprev. season 32.2%
143 29

Against whom

Direct duels across all ranked maps: how R-T does when that brawler is on the enemy team. Computed for Diamond.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team — which combination wins. Computed for Diamond.

Edgar 54.1% 61 games

Who plays him best

Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.