Best map: Parallel Plays with 67.0% from 345 games.
Wins early — in Hot Zone 14.3 points better in short rounds than in long ones (64.6% against 50.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −7.3 — punishes weak opponents: from Gold to Legendary the win rate drops by 7.3 points (regression 55.2% to 47.8%). Higher up he gets outplayed.
Bounty▾
Where this brawler works (ranked, Silver). Filtered to Bounty: 4 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dry Season ![]() |
60.9% | 46 | 12 | ||
Layer Cake ![]() |
64.7% | 34 | 8 | ||
Hideout ![]() |
55.8% | 43 | 11 | ||
Shooting Star prev. season |
46.2% | 26 | 4 |
Direct duels in Bounty: how R-T does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 39.2% against Pearl in Bounty — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
72.1%
183 games
Tick
63.2%
364 games
Brock
58.3%
1,014 games
Mortis
59.2%
458 games
Piper
55.9%
867 games
Gray
60.8%
240 games
Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | うんぽ | Legendary | 29 | 35.9% | 62.1% |
| 2 | アルピコ | Mythic | 22 | 33.9% | 59.1% |
| 3 | Raphaël 123321 | Legendary | 20 | 33.7% | 60.0% |
| 4 | D-pop | Diamond | 21 | 33.3% | 57.1% |
| 5 | もりかわカイトです | Mythic | 34 | 29.3% | 35.3% |