My roster

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EN

R-T

Damage Dealer Mythic Ranked · Silver
58.6%Win rate across all maps
1,371Games
63Trust Score
14. of 105Rank by score
−12.7Skill bonus

Best map: Parallel Plays with 67.3% from 327 games.

Wins early — in Hot Zone 14.3 points better in short rounds than in long ones (64.6% against 50.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 11.BreadthCounter safetyStar rate
Win rate 91.58.6 %
Popularity 11.0.12 %
Breadth 96.67% of maps
Counter safety 94.38.7 %
Star rate 57.23.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 69 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 61.7% from 235 appearances08/21 — 56.1% from 244 appearances08/22 — 54.4% from 215 appearances08/23 — 63.4% from 172 appearances08/24 — 60.5% from 256 appearances08/25 — 57.1% from 226 appearances
61.7%08/20 57.1%08/25

Pick rate

08/20 — 0.1% from 235 appearances08/21 — 0.1% from 244 appearances08/22 — 0.1% from 215 appearances08/23 — 0.1% from 172 appearances08/24 — 0.1% from 256 appearances08/25 — 0.1% from 226 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −12.7 — punishes weak opponents: from Silver to Masters the win rate drops by 12.7 points (regression 60.7% to 48.0%). Higher up he gets outplayed.

Silver — 58.6% from 1,394 gamesGold — 59.5% from 23,195 gamesDiamond — 55.2% from 28,253 gamesMythic — 52.6% from 125,006 gamesLegendary — 51.4% from 43,021 gamesMasters — 56.2% from 402 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Parallel Plays Hot Zone 67.3%
327 42
Pit Stop Heist 62.5%
64 17
Safe(r) Zone Heist 69.2%
39 10
New Horizons Knockout 62.7%
51 14
Sneaky Fields Brawl Ball 61.1%
54 15
Out in the Open Knockout 60.8%
51 14
Dry Season Bounty 62.8%
43 11
Layer Cake Bounty 65.6%
32 7
Triple Dribble Brawl Ball 70.8%
24 3
Belle's Rock Knockout 61.0%
41 11
Safe Zone Heist 62.9%
35 8
Kaboom Canyon Heist 58.1%
43 11
Ring of Fire Hot Zoneprev. season 59.5%
37 9
Spiraling Out Brawl Ball 65.2%
23 2
Hideout Bounty 57.5%
40 10
Center Stage Brawl Ball 57.6%
33 7
Flaring Phoenix Knockout 55.0%
40 10
Hot Potato Heist 53.7%
41 11
Pinball Dreams Brawl Ball 56.0%
25 3
Gem Fort Gem Grab 50.0%
48 13
Double Swoosh Gem Grab 47.6%
42 11
Rustic Arcade Gem Grab 47.2%
36 9
Dueling Beetles Hot Zone 46.3%
54 15
Bridge Too Far Heistprev. season 44.8%
29 6
Undermine Gem Grab 43.8%
32 7
Shooting Star Bountyprev. season 41.7%
24 3
Open Business Hot Zoneprev. season 42.5%
40 10
Hard Rock Mine Gem Grabprev. season 38.7%
31 7

Who beats R-T and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 うんぽ Legendary 25 35.8% 64.0%
2 アルピコ Mythic 20 34.9% 65.0%
3 Raphaël 123321 Legendary 20 33.9% 60.0%
4 D-pop Diamond 21 33.6% 57.1%
5 もりかわカイトです Mythic 33 29.0% 33.3%