My roster

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EN

Ricopre-patch

Damage Dealer Super Rare Trophies Gem Grab
49.0%Win rate in Gem Grab
220,480Games
100Trust Score
56. of 106Rank in Gem Grab

Best map: Hard Rock Mine with 54.2% from 95,467 games.

Profile

Win ratePopularityBreadth 2.Counter safetyStar rate
Win rate 47.49.0 %
Popularity 92.2.36 %
Breadth 2.2% of maps
Counter safety 75.38.2 %
Star rate 47.20.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/02, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/02.

Win rate

08/06 — 54.5% from 1,763 appearances08/07 — 51.6% from 1,456 appearances08/08 — 46.2% from 1,141 appearances08/09 — 45.8% from 1,633 appearances08/10 — 46.4% from 1,489 appearances08/11 — 41.7% from 4,662 appearances08/12 — 42.9% from 7,087 appearances08/13 — 50.2% from 27,458 appearances08/14 — 50.6% from 25,218 appearances08/15 — 49.2% from 19,690 appearances08/16 — 48.1% from 17,039 appearances08/17 — 49.2% from 11,719 appearances08/18 — 47.8% from 10,093 appearances08/19 — 46.9% from 9,114 appearances08/20 — 52.0% from 8,729 appearances08/21 — 48.8% from 3,890 appearances08/22 — 45.8% from 1,549 appearances08/23 — 46.2% from 2,257 appearances08/24 — 47.3% from 4,878 appearances08/25 — 42.4% from 4,583 appearances08/26 — 45.6% from 4,027 appearances08/27 — 44.4% from 3,576 appearances08/28 — 50.0% from 6,482 appearances08/29 — 53.8% from 17,862 appearances08/30 — 52.4% from 13,296 appearances08/31 — 47.9% from 4,401 appearances09/01 — 43.1% from 3,482 appearances09/02 — 43.7% from 1,887 appearances
54.5%08/06 43.7%09/02

Pick rate

08/06 — 1.3% from 1,763 appearances08/07 — 3.0% from 1,456 appearances08/08 — 1.7% from 1,141 appearances08/09 — 1.6% from 1,633 appearances08/10 — 2.4% from 1,489 appearances08/11 — 1.4% from 4,662 appearances08/12 — 1.6% from 7,087 appearances08/13 — 2.4% from 27,458 appearances08/14 — 2.6% from 25,218 appearances08/15 — 2.4% from 19,690 appearances08/16 — 2.1% from 17,039 appearances08/17 — 2.3% from 11,719 appearances08/18 — 2.3% from 10,093 appearances08/19 — 2.3% from 9,114 appearances08/20 — 2.7% from 8,729 appearances08/21 — 3.2% from 3,890 appearances08/22 — 2.2% from 1,549 appearances08/23 — 2.1% from 2,257 appearances08/24 — 3.0% from 4,878 appearances08/25 — 2.0% from 4,583 appearances08/26 — 2.2% from 4,027 appearances08/27 — 2.1% from 3,576 appearances08/28 — 3.5% from 6,482 appearances08/29 — 3.5% from 17,862 appearances08/30 — 2.5% from 13,296 appearances08/31 — 2.4% from 4,401 appearances09/01 — 1.9% from 3,482 appearances09/02 — 1.6% from 1,887 appearances
1.3%08/06 1.6%09/02

On which maps

Gem Grab

Where this brawler works. Filtered to Gem Grab: 19 of 180 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Hard Rock Mine Gem Grab 54.2%
95467 100
Gem Fort Gem Grab 49.9%
12422 96
Undermine Gem Grab 48.8%
4481 81
Deep Diner Gem Grab 48.2%
6174 86
Local Restaurants Gem Grab 47.5%
5948 85
Bottom Two Gem Grab 46.5%
7314 88
Crystal Arcade Gem Grab 48.4%
622 51
Let Me Dance Gem Grab 46.0%
2731 74
On a Roll Gem Grab 45.8%
2501 72
Ancestral Roots Gem Grab 45.0%
7132 88
Deathcap Trap Gem Grab 44.9%
6169 86
Afterparty Gem Grab 45.3%
2075 69
Stardust Storm Gem Grab 44.3%
13176 97
Snake Pit Gem Grab 44.6%
5531 84
Whisper Vale Gem Grab 45.1%
1704 66
Picturesque Gem Grab 43.4%
6412 86
ATLAS Gem Grab 42.8%
8970 91
Double Swoosh Gem Grab 42.4%
27152 100
Open Space Gem Grab 42.0%
4499 81

Against whom

Direct duels in Gem Grab: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 34.2% against Buster in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Rico counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Rico here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.3% 12,058 games Ash 59.4% 13,742 games Wendy 60.5% 1,349 games Doug 57.5% 3,642 games Damian 56.9% 6,352 games Stu 55.9% 29,137 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Masters 394 53.6% 61.2%
2 Gabri26. Masters 85 50.8% 72.9%
3 села дала 69 Masters 170 50.0% 62.4%
4 看我暑假pro Masters 116 49.3% 65.5%
5 wextyk1dd Masters 70 48.9% 72.9%