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EN

Rico

Damage Dealer Super Rare Trophies Brawl Ball
39.0%Win rate in Brawl Ball
4,738Games
82Trust Score
103. of 106Rank in Brawl Ball

Best map: Hard Rock Mine with 54.2% from 95,582 games.

Profile

Win ratePopularityBreadth 2.Counter safetyStar rate
Win rate 4.39.0 %
Popularity 27.0.02 %
Breadth 2.2% of maps
Counter safety 90.43.8 %
Star rate 72.22.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/03, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/03.

Win rate

08/06 — 36.9% from 24,258 appearances08/07 — 41.1% from 6,166 appearances08/08 — 43.9% from 11,303 appearances08/09 — 37.9% from 9,651 appearances08/10 — 38.5% from 18,340 appearances08/11 — 37.4% from 41,162 appearances08/12 — 41.7% from 79,391 appearances08/13 — 43.8% from 93,194 appearances08/14 — 42.2% from 68,721 appearances08/15 — 41.2% from 58,958 appearances08/16 — 42.7% from 63,674 appearances08/17 — 40.5% from 53,656 appearances08/18 — 39.1% from 68,312 appearances08/19 — 40.4% from 76,423 appearances08/20 — 40.4% from 30,305 appearances08/21 — 42.5% from 28,986 appearances08/22 — 44.7% from 37,734 appearances08/23 — 43.5% from 31,687 appearances08/24 — 39.9% from 59,266 appearances08/25 — 38.6% from 61,298 appearances08/26 — 39.4% from 68,490 appearances08/27 — 38.8% from 58,161 appearances08/28 — 39.2% from 45,628 appearances08/29 — 37.6% from 57,698 appearances08/30 — 40.2% from 62,887 appearances08/31 — 40.6% from 43,785 appearances09/01 — 39.1% from 40,357 appearances09/02 — 39.0% from 38,388 appearances09/03 — 39.0% from 4,738 appearances
36.9%08/06 39.0%09/03

Pick rate

08/06 — 2.7% from 24,258 appearances08/07 — 3.5% from 6,166 appearances08/08 — 4.1% from 11,303 appearances08/09 — 3.0% from 9,651 appearances08/10 — 3.4% from 18,340 appearances08/11 — 3.1% from 41,162 appearances08/12 — 4.4% from 79,391 appearances08/13 — 3.6% from 93,194 appearances08/14 — 3.2% from 68,721 appearances08/15 — 3.1% from 58,958 appearances08/16 — 3.0% from 63,674 appearances08/17 — 2.9% from 53,656 appearances08/18 — 3.0% from 68,312 appearances08/19 — 3.2% from 76,423 appearances08/20 — 3.1% from 30,305 appearances08/21 — 4.3% from 28,986 appearances08/22 — 5.0% from 37,734 appearances08/23 — 3.6% from 31,687 appearances08/24 — 3.7% from 59,266 appearances08/25 — 3.7% from 61,298 appearances08/26 — 4.8% from 68,490 appearances08/27 — 4.8% from 58,161 appearances08/28 — 4.3% from 45,628 appearances08/29 — 4.1% from 57,698 appearances08/30 — 3.6% from 62,887 appearances08/31 — 3.4% from 43,785 appearances09/01 — 3.3% from 40,357 appearances09/02 — 3.5% from 38,388 appearances09/03 — 3.6% from 4,738 appearances
2.7%08/06 3.6%09/03

On which maps

Brawl Ball

Where this brawler works. Filtered to Brawl Ball: 18 of 180 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Slalom Slam Brawl Ball 50.9%
6044 85
No Good Deed Brawl Ball 50.1%
7362 88
Pool Party Brawl Ball 49.9%
774 55
Sneaky Fields Brawl Ball 45.6%
134039 100
Triple Dribble Brawl Ball 43.3%
50520 100
Grass Knot Brawl Ball 41.9%
107465 100
Pinball Dreams Brawl Ball 41.2%
164227 100
Pinhole Punt Brawl Ball 40.1%
171342 100
Spiraling Out Brawl Ball 39.5%
67381 100
Backyard Bowl Brawl Ball 39.2%
36561 100
Bustling Business Brawl Ball 39.1%
92305 100
Match 1123581321 Brawl Ball 38.6%
79113 100
Sunny Soccer Brawl Ball 38.5%
89380 100
Super Beach Brawl Ball 39.0%
4738 82
Beach Ball Brawl Ball 37.5%
85357 100
Singed Earth Brawl Ball 38.0%
824 56
Nutmeg Brawl Ball 37.0%
110781 100
Deadlock Brawl Ball 36.3%
36664 100

Against whom

Direct duels in Brawl Ball: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 36.8% against Mico in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Rico counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Rico here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Jacky 63.6% 5,593 games Ash 61.1% 19,405 games Doug 60.5% 10,750 games Bibi 58.5% 54,390 games Rosa 58.0% 3,715 games Bull 56.1% 42,665 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Masters 403 53.6% 61.0%
2 Gabri26. Masters 85 50.8% 72.9%
3 села дала 69 Masters 170 50.0% 62.4%
4 wextyk1dd Masters 78 49.5% 71.8%
5 看我暑假pro Masters 116 49.4% 65.5%