Best map: Hard Rock Mine with 54.2% from 94,637 games.
08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 178 maps. The numbers still come from before the change on 01.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Close Call ![]() |
55.0% | 6558 | 87 | ||
Split Difference ![]() |
50.0% | 9794 | 93 | ||
Flowing Springs ![]() |
50.2% | 4778 | 82 | ||
Healthy Middle Ground ![]() |
49.7% | 340 | 42 | ||
Deep End ![]() |
42.3% | 4630 | 81 | ||
New Horizons ![]() |
20.0% | 10 | 0 | ||
Goldarm Gulch ![]() |
40.4% | 50043 | 100 | ||
Jungle Top ![]() |
37.7% | 34727 | 100 | ||
Belle's Rock ![]() |
37.0% | 89816 | 100 | ||
New Perspective ![]() |
37.1% | 15692 | 100 | ||
Streets with No Name ![]() |
36.3% | 22026 | 100 | ||
Think Ahead ![]() |
34.9% | 39663 | 100 | ||
Opening Move ![]() |
34.4% | 35363 | 100 | ||
Double Decker ![]() |
34.4% | 15075 | 99 | ||
Crab Claws ![]() |
33.9% | 34683 | 100 | ||
Please Remain Standing ![]() |
33.1% | 16450 | 100 | ||
Chivalry ![]() |
32.8% | 25375 | 100 | ||
Leaping Dogs ![]() |
32.7% | 50211 | 100 | ||
Out in the Open ![]() |
32.1% | 53579 | 100 | ||
Konnakol ![]() |
31.8% | 99748 | 100 | ||
Flaring Phoenix ![]() |
11.2% | 152 | 30 |
Direct duels in Knockout: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 34.9% against Buster in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
Rico counters nobody here — he wins and loses as strength would have it.
Nobody counters Rico here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.8%
4,873 games
Pearl
57.6%
7,169 games
Wendy
65.6%
343 games
Sprout
56.5%
6,780 games
Doug
57.9%
1,751 games
Gray
55.8%
14,644 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Masters | 354 | 54.3% | 62.7% |
| 2 | Gabri26. | Masters | 85 | 50.5% | 72.9% |
| 3 | села дала 69 | Masters | 161 | 50.1% | 63.4% |
| 4 | 看我暑假pro | Masters | 110 | 49.7% | 67.3% |
| 5 | ♯Crxs76☄ | Masters | 113 | 48.4% | 64.6% |