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Rico

Damage Dealer Super Rare Trophies Brawl Ball
37.3%Win rate in Brawl Ball
23,199Games
100Trust Score
102. of 106Rank in Brawl Ball

Best map: Hard Rock Mine with 54.2% from 95,867 games.

Profile

Win ratePopularityBreadth 2.Counter safetyStar rate
Win rate 4.37.3 %
Popularity 35.0.11 %
Breadth 2.2% of maps
Counter safety 91.43.8 %
Star rate 71.23.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/03, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/03.

Win rate

08/06 — 36.9% from 24,264 appearances08/07 — 41.1% from 6,181 appearances08/08 — 43.9% from 11,321 appearances08/09 — 37.9% from 9,666 appearances08/10 — 38.4% from 18,346 appearances08/11 — 37.4% from 41,172 appearances08/12 — 41.7% from 79,406 appearances08/13 — 43.8% from 93,214 appearances08/14 — 42.2% from 68,730 appearances08/15 — 41.2% from 59,000 appearances08/16 — 42.7% from 63,697 appearances08/17 — 40.5% from 53,678 appearances08/18 — 39.1% from 68,348 appearances08/19 — 40.4% from 76,482 appearances08/20 — 40.4% from 30,338 appearances08/21 — 42.5% from 29,032 appearances08/22 — 44.7% from 37,793 appearances08/23 — 43.5% from 31,742 appearances08/24 — 39.9% from 59,318 appearances08/25 — 38.6% from 61,386 appearances08/26 — 39.3% from 68,621 appearances08/27 — 38.7% from 58,304 appearances08/28 — 39.2% from 45,835 appearances08/29 — 37.5% from 58,105 appearances08/30 — 40.2% from 63,732 appearances08/31 — 40.6% from 44,932 appearances09/01 — 39.0% from 42,929 appearances09/02 — 38.7% from 48,577 appearances09/03 — 37.3% from 23,199 appearances
36.9%08/06 37.3%09/03

Pick rate

08/06 — 2.7% from 24,264 appearances08/07 — 3.5% from 6,181 appearances08/08 — 4.1% from 11,321 appearances08/09 — 3.0% from 9,666 appearances08/10 — 3.4% from 18,346 appearances08/11 — 3.1% from 41,172 appearances08/12 — 4.4% from 79,406 appearances08/13 — 3.6% from 93,214 appearances08/14 — 3.2% from 68,730 appearances08/15 — 3.1% from 59,000 appearances08/16 — 3.0% from 63,697 appearances08/17 — 2.9% from 53,678 appearances08/18 — 3.1% from 68,348 appearances08/19 — 3.2% from 76,482 appearances08/20 — 3.1% from 30,338 appearances08/21 — 4.3% from 29,032 appearances08/22 — 5.0% from 37,793 appearances08/23 — 3.6% from 31,742 appearances08/24 — 3.7% from 59,318 appearances08/25 — 3.7% from 61,386 appearances08/26 — 4.8% from 68,621 appearances08/27 — 4.7% from 58,304 appearances08/28 — 4.3% from 45,835 appearances08/29 — 4.1% from 58,105 appearances08/30 — 3.6% from 63,732 appearances08/31 — 3.4% from 44,932 appearances09/01 — 3.3% from 42,929 appearances09/02 — 3.4% from 48,577 appearances09/03 — 3.3% from 23,199 appearances
2.7%08/06 3.3%09/03

On which maps

Brawl Ball

Where this brawler works. Filtered to Brawl Ball: 19 of 183 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Slalom Slam Brawl Ball 50.9%
6045 85
No Good Deed Brawl Ball 50.1%
7362 88
Pool Party Brawl Ball 49.9%
777 55
Sneaky Fields Brawl Ball 45.6%
134188 100
Triple Dribble Brawl Ball 43.3%
50585 100
Grass Knot Brawl Ball 41.9%
108410 100
Pinball Dreams Brawl Ball 41.2%
164404 100
Pinhole Punt Brawl Ball 40.1%
171532 100
Spiraling Out Brawl Ball 39.5%
67445 100
Backyard Bowl Brawl Ball 39.2%
36607 100
Bustling Business Brawl Ball 39.0%
92564 100
Match 1123581321 Brawl Ball 38.7%
80418 100
Sunny Soccer Brawl Ball 38.5%
93283 100
Super Beach Brawl Ball 38.8%
12014 96
Beach Ball Brawl Ball 37.5%
85425 100
Singed Earth Brawl Ball 38.0%
824 56
Nutmeg Brawl Ball 37.0%
111349 100
Deadlock Brawl Ball 36.3%
36692 100
Pump It Up Brawl Ball 35.7%
11185 95

Against whom

Direct duels in Brawl Ball: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.5% against Wendy in Hot Zone. On average the worst case sits at 28.9%.

Counters

Rico counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Rico here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Jacky 63.6% 5,967 games Ash 60.8% 20,166 games Doug 60.5% 11,376 games Bibi 58.5% 56,856 games Rosa 57.8% 3,916 games Shade 56.3% 20,970 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Masters 419 54.1% 61.3%
2 Gabri26. Masters 85 50.9% 72.9%
3 села дала 69 Masters 170 50.0% 62.4%
4 看我暑假pro Masters 116 49.4% 65.5%
5 higatsuchii17 Masters 134 49.2% 63.4%