My roster

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Rico

Damage Dealer Super Rare Trophies Knockout
34.1%Win rate in Knockout
12,637Games
96Trust Score
104. of 106Rank in Knockout

Best map: Hard Rock Mine with 54.1% from 95,206 games.

Profile

Win rate 2.PopularityBreadthCounter safetyStar rate
Win rate 2.34.1 %
Popularity 35.0.10 %
Breadth 2.2% of maps
Counter safety 74.37.5 %
Star rate 65.21.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/07 to 09/04, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 09/04.

Win rate

08/07 — 37.1% from 3,959 appearances08/08 — 36.8% from 3,063 appearances08/09 — 36.1% from 2,442 appearances08/10 — 45.9% from 10,575 appearances08/11 — 42.3% from 26,243 appearances08/12 — 35.8% from 16,331 appearances08/13 — 39.2% from 14,942 appearances08/14 — 39.8% from 20,611 appearances08/15 — 37.6% from 34,564 appearances08/16 — 37.3% from 34,836 appearances08/17 — 34.0% from 18,665 appearances08/18 — 32.9% from 15,671 appearances08/19 — 35.0% from 14,522 appearances08/20 — 36.3% from 12,632 appearances08/21 — 34.6% from 14,120 appearances08/22 — 37.5% from 13,406 appearances08/23 — 35.0% from 14,277 appearances08/24 — 38.6% from 37,596 appearances08/25 — 35.4% from 47,492 appearances08/26 — 33.7% from 39,344 appearances08/27 — 32.8% from 37,560 appearances08/28 — 32.5% from 39,947 appearances08/29 — 31.4% from 42,878 appearances08/30 — 31.0% from 40,757 appearances08/31 — 34.3% from 25,620 appearances09/01 — 33.8% from 18,844 appearances09/02 — 31.4% from 18,710 appearances09/03 — 34.1% from 12,227 appearances09/04 — 34.6% from 410 appearances
37.1%08/07 34.6%09/04

Pick rate

08/07 — 2.9% from 3,959 appearances08/08 — 2.7% from 3,063 appearances08/09 — 2.2% from 2,442 appearances08/10 — 5.0% from 10,575 appearances08/11 — 4.5% from 26,243 appearances08/12 — 2.8% from 16,331 appearances08/13 — 2.4% from 14,942 appearances08/14 — 2.5% from 20,611 appearances08/15 — 2.4% from 34,564 appearances08/16 — 2.4% from 34,836 appearances08/17 — 2.4% from 18,665 appearances08/18 — 2.4% from 15,671 appearances08/19 — 2.4% from 14,522 appearances08/20 — 3.0% from 12,632 appearances08/21 — 3.3% from 14,120 appearances08/22 — 3.3% from 13,406 appearances08/23 — 3.2% from 14,277 appearances08/24 — 5.4% from 37,596 appearances08/25 — 5.5% from 47,492 appearances08/26 — 3.4% from 39,344 appearances08/27 — 3.2% from 37,560 appearances08/28 — 3.5% from 39,947 appearances08/29 — 3.7% from 42,878 appearances08/30 — 4.4% from 40,757 appearances08/31 — 3.4% from 25,620 appearances09/01 — 2.9% from 18,844 appearances09/02 — 2.9% from 18,710 appearances09/03 — 3.0% from 12,227 appearances09/04 — 2.7% from 410 appearances
2.9%08/07 2.7%09/04

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 182 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Close Call Knockout 54.9%
6562 87
Split Difference Knockout 51.6%
6819 87
Flowing Springs Knockout 50.3%
4784 82
Healthy Middle Ground Knockout 50.0%
280 39
Deep End Knockout 42.4%
4642 81
New Horizons Knockout 20.0%
10 0
Goldarm Gulch Knockout 40.4%
50399 100
Belle's Rock Knockout 38.0%
78863 100
Jungle Top Knockout 37.7%
35086 100
New Perspective Knockout 37.2%
15879 100
Think Ahead Knockout 34.8%
39998 100
Opening Move Knockout 34.4%
35967 100
Double Decker Knockout 34.4%
15400 99
Crab Claws Knockout 34.0%
38435 100
Please Remain Standing Knockout 34.1%
11057 94
Streets with No Name Knockout 33.7%
1502 65
Chivalry Knockout 33.1%
34887 100
Leaping Dogs Knockout 32.5%
53278 100
Out in the Open Knockout 32.1%
55087 100
Konnakol Knockout 31.8%
101035 100

Against whom

Direct duels in Knockout: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.4% against Wendy in Hot Zone. On average the worst case sits at 28.9%.

Counters

Rico counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Rico here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Wendy 63.2% 1,709 games Bolt 60.4% 5,367 games Pearl 57.2% 8,376 games Sprout 55.9% 8,461 games Gray 55.2% 17,583 games Doug 57.0% 2,052 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Masters 421 54.3% 61.5%
2 Gabri26. Masters 85 51.0% 72.9%
3 села дала 69 Masters 170 50.1% 62.4%
4 看我暑假pro Masters 116 49.5% 65.5%
5 しゃむ Legendary 43 49.5% 86.0%