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EN

Ricopre-patch

Damage Dealer Super Rare Ranked · Silver
47.3%Win rate across all maps
73,400Games
100Trust Score
58. of 106Rank by score
+5.0Skill bonus

Best map: Center Stage with 54.4% from 3,995 games.

Wins early — in Heist 2.2 points better in short rounds than in long ones (48.6% against 46.5%, split at 90 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 44.PopularityBreadthCounter safetyStar rate
Win rate 44.47.3 %
Popularity 92.2.69 %
Breadth 52.10% of maps
Counter safety 47.18.8 %
Star rate 52.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 09/03, 18 days. 18 earlier days are left out — below 71 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 09/03.

Steadily picked — the pick rate sits at 2.7% and has not shifted measurably of late.

Win rate

08/04 — 37.6% from 178 appearances08/05 — 52.0% from 348 appearances08/06 — 46.4% from 194 appearances08/20 — 43.8% from 6,654 appearances08/21 — 45.5% from 5,415 appearances08/22 — 47.5% from 4,594 appearances08/23 — 47.8% from 4,537 appearances08/24 — 48.2% from 7,418 appearances08/25 — 46.7% from 7,618 appearances08/26 — 47.6% from 6,485 appearances08/27 — 49.4% from 5,785 appearances08/28 — 47.3% from 5,225 appearances08/29 — 47.3% from 5,051 appearances08/30 — 48.3% from 5,276 appearances08/31 — 48.1% from 3,810 appearances09/01 — 46.6% from 2,045 appearances09/02 — 49.5% from 2,207 appearances09/03 — 52.1% from 365 appearances
37.6%08/04 52.1%09/03

Pick rate

08/04 — 2.9% from 178 appearances08/05 — 2.9% from 348 appearances08/06 — 2.5% from 194 appearances08/20 — 2.4% from 6,654 appearances08/21 — 2.5% from 5,415 appearances08/22 — 2.5% from 4,594 appearances08/23 — 2.4% from 4,537 appearances08/24 — 2.4% from 7,418 appearances08/25 — 2.4% from 7,618 appearances08/26 — 2.4% from 6,485 appearances08/27 — 2.4% from 5,785 appearances08/28 — 2.4% from 5,225 appearances08/29 — 2.2% from 5,051 appearances08/30 — 2.3% from 5,276 appearances08/31 — 2.3% from 3,810 appearances09/01 — 2.4% from 2,045 appearances09/02 — 2.5% from 2,207 appearances09/03 — 2.2% from 365 appearances
2.9%08/04 2.2%09/03

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.0 — rewards skill: from Bronze to Masters the win rate climbs by 5.0 points (regression 46.7% to 51.6%). The higher the tier, the better he does.

Bronze — 60.6% from 32,427 gamesSilver — 47.3% from 73,400 gamesGold — 48.3% from 755,899 gamesDiamond — 48.7% from 754,988 gamesMythic — 49.2% from 1,981,552 gamesLegendary — 52.5% from 794,734 gamesMasters — 53.6% from 38,335 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver). The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Center Stage Brawl Ball 54.4%
3995 79
Hard Rock Mine Gem Grab 53.0%
3516 77
Belle's Rock Knockout 51.2%
3672 78
Undermine Gem Grab 50.7%
2822 74
Pinball Dreams Brawl Ball 50.4%
2992 75
Hot Potato Heist 49.8%
3889 79
Sneaky Fields Brawl Ball 49.8%
2805 74
Bridge Too Far Heist 49.0%
3152 76
Gem Fort Gem Grab 48.9%
2903 74
New Horizons Knockout 48.9%
2691 73
Triple Dribble Brawl Ball 47.5%
2833 74
Layer Cake Bounty 47.5%
2678 73
Out in the Open Knockout 47.3%
2639 73
Spiraling Out Brawl Ball 47.1%
2575 73
Safe Zone Heist 46.8%
3013 75
Dry Season Bounty 46.7%
2485 72
Safe(r) Zone Heist 46.7%
1421 64
Pit Stop Heist 46.3%
1433 64
Kaboom Canyon Heist 45.4%
2833 74
Flaring Phoenix Knockout 44.8%
2616 73
Hideout Bounty 44.7%
2447 72
Shooting Star Bounty 44.7%
2215 70
Beach Ball Brawl Ball 45.0%
1232 62
Deathcap Trap Gem Grab 45.5%
22 1
Double Swoosh Gem Grab 43.5%
2146 70
Rustic Arcade Gem Grab 43.0%
1194 61
Crystal Arcade Gem Grab 39.4%
33 7
Pinhole Punt Brawl Ball 39.3%
117 26
Parallel Plays Hot Zone 38.5%
1734 67
Dueling Beetles Hot Zone 38.0%
1789 67
Open Business Hot Zone 37.5%
1821 67
Ring of Fire Hot Zone 36.5%
1687 66

Who beats Rico and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Masters 403 53.6% 61.0%
2 Gabri26. Masters 85 50.8% 72.9%
3 села дала 69 Masters 170 50.0% 62.4%
4 wextyk1dd Masters 78 49.5% 71.8%
5 看我暑假pro Masters 116 49.4% 65.5%