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Rico

Damage Dealer Super Rare Ranked · All ranks Hideout Bounty
46.2%Win rate on Hideout
36,260Games here
1.7%Pick rate
100Trust Score
58. of 105Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 42.Star rate
Win rate 43.47.6 %
Popularity 88.2.11 %
Breadth 70.30% of maps
Counter safety 42.32.9 %
Star rate 70.21.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Hideout. 08/04 to 08/30, 24 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/30.

Win rate

08/04 — 51.1% from 556 appearances08/05 — 47.1% from 2,114 appearances08/06 — 49.4% from 1,651 appearances08/10 — 47.1% from 840 appearances08/11 — 45.6% from 2,547 appearances08/12 — 46.6% from 4,011 appearances08/13 — 46.5% from 4,422 appearances08/14 — 47.4% from 4,557 appearances08/15 — 46.8% from 4,240 appearances08/16 — 45.8% from 4,526 appearances08/17 — 46.3% from 4,343 appearances08/18 — 45.8% from 4,006 appearances08/19 — 46.6% from 983 appearances08/20 — 45.5% from 2,603 appearances08/21 — 45.8% from 3,597 appearances08/22 — 45.9% from 2,580 appearances08/23 — 44.3% from 2,577 appearances08/24 — 46.0% from 4,001 appearances08/25 — 45.9% from 3,943 appearances08/26 — 47.1% from 3,999 appearances08/27 — 44.8% from 3,344 appearances08/28 — 48.0% from 3,476 appearances08/29 — 46.6% from 3,136 appearances08/30 — 48.0% from 2,846 appearances
51.1%08/04 48.0%08/30

Pick rate

08/04 — 0.7% from 556 appearances08/05 — 1.0% from 2,114 appearances08/06 — 1.3% from 1,651 appearances08/10 — 0.8% from 840 appearances08/11 — 0.9% from 2,547 appearances08/12 — 1.2% from 4,011 appearances08/13 — 1.4% from 4,422 appearances08/14 — 1.6% from 4,557 appearances08/15 — 1.6% from 4,240 appearances08/16 — 1.7% from 4,526 appearances08/17 — 1.6% from 4,343 appearances08/18 — 1.7% from 4,006 appearances08/19 — 1.6% from 983 appearances08/20 — 1.7% from 2,603 appearances08/21 — 1.8% from 3,597 appearances08/22 — 1.7% from 2,580 appearances08/23 — 1.8% from 2,577 appearances08/24 — 1.8% from 4,001 appearances08/25 — 1.8% from 3,943 appearances08/26 — 1.8% from 3,999 appearances08/27 — 1.8% from 3,344 appearances08/28 — 1.8% from 3,476 appearances08/29 — 1.6% from 3,136 appearances08/30 — 1.8% from 2,846 appearances
0.7%08/04 1.8%08/30

Across the ranks

Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Legendary the win rate stays practically the same (regression +0.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 61.7% from 964 gamesSilver — 44.9% from 1,970 gamesGold — 45.6% from 19,367 gamesDiamond — 45.4% from 13,795 gamesMythic — 46.4% from 34,653 gamesLegendary — 50.7% from 4,911 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.4% 3,559 games Tick 54.4% 9,627 games Mr. P 56.2% 893 games Brock 52.7% 21,640 games Mico 53.7% 1,724 games Mortis 52.0% 11,621 games

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Masters 316 53.7% 63.0%
2 Gabri26. Masters 85 50.1% 72.9%
3 看我暑假pro Masters 89 48.8% 69.7%
4 利敵はゲイてロゼ髪が言ってたよ Masters 60 47.6% 75.0%
5 Mᴏᴜᴍᴇɴᴇツᵏᵉⁿᶻᶻ Masters 87 47.0% 66.7%