For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 4 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.6%
10,537 games
Ash
60.0%
11,481 games
Stu
56.8%
24,913 games
Damian
57.1%
5,393 games
Doug
57.5%
2,884 games
Clancy
57.0%
3,177 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Masters | 324 | 53.4% | 62.3% |
| 2 | Gabri26. | Masters | 85 | 50.2% | 72.9% |
| 3 | 看我暑假pro | Masters | 96 | 49.1% | 68.8% |
| 4 | ♯Crxs76☄ | Masters | 113 | 48.1% | 64.6% |
| 5 | wextyk1dd | Masters | 52 | 47.9% | 78.8% |