Best map: Hard Rock Mine with 53.8% from 6,834 games.
Diamondchange
08/02 to 08/21, 18 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Steadily picked — the pick rate sits at 3.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.7 — rewards skill: from Bronze to Masters the win rate climbs by 8.7 points (regression 43.8% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine ![]() |
53.8% | 6834 | 87 | ||
Pinball Dreams ![]() |
53.6% | 5882 | 85 | ||
Gem Fort ![]() |
53.0% | 5212 | 83 | ||
Center Stage ![]() |
52.7% | 7297 | 88 | ||
Sneaky Fields ![]() |
52.7% | 5789 | 85 | ||
Belle's Rock ![]() |
52.2% | 6434 | 86 | ||
Undermine ![]() |
51.8% | 5124 | 83 | ||
Triple Dribble ![]() |
51.3% | 4938 | 82 | ||
Layer Cake ![]() |
50.2% | 3745 | 78 | ||
Rustic Arcade ![]() |
49.8% | 2758 | 74 | ||
Spiraling Out ![]() |
49.4% | 4423 | 81 | ||
Out in the Open ![]() |
49.8% | 2565 | 73 | ||
Bridge Too Far ![]() |
49.4% | 3117 | 76 | ||
Dry Season ![]() |
49.8% | 1849 | 68 | ||
Hot Potato ![]() |
48.6% | 5108 | 83 | ||
New Horizons ![]() |
48.6% | 3678 | 78 | ||
Double Swoosh ![]() |
48.4% | 2085 | 70 | ||
Crystal Arcade prev. season |
47.4% | 4159 | 80 | ||
Safe Zone ![]() |
47.5% | 2659 | 73 | ||
Deathcap Trap prev. season |
47.1% | 3642 | 78 | ||
Safe(r) Zone ![]() |
46.5% | 2567 | 73 | ||
Open Business ![]() |
47.1% | 1003 | 59 | ||
Kaboom Canyon ![]() |
45.9% | 1946 | 68 | ||
Pit Stop ![]() |
45.6% | 2842 | 74 | ||
Dueling Beetles ![]() |
46.2% | 1142 | 61 | ||
Hideout ![]() |
45.6% | 1681 | 66 | ||
Shooting Star ![]() |
45.4% | 1446 | 64 | ||
Flaring Phoenix ![]() |
44.7% | 2369 | 71 | ||
Ring of Fire ![]() |
44.3% | 1145 | 61 | ||
Parallel Plays ![]() |
40.0% | 743 | 54 |
Direct duels in Bounty: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.8% against Poco in Hot Zone. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
65.6%
543 games
Brock
53.2%
2,968 games
Mina
56.4%
415 games
Tick
53.2%
1,253 games
Mortis
52.7%
1,668 games
Bo
55.0%
482 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list