Best map: Hard Rock Mine with 51.0% from 337 games.
Silverchange
08/04 to 08/21, 5 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 2.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.6 — rewards skill: from Bronze to Masters the win rate climbs by 8.6 points (regression 43.9% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine ![]() |
51.0% | 337 | 42 | ||
Sneaky Fields ![]() |
50.9% | 265 | 39 | ||
Gem Fort ![]() |
49.8% | 297 | 40 | ||
Flaring Phoenix ![]() |
48.9% | 264 | 39 | ||
Center Stage ![]() |
47.8% | 379 | 44 | ||
Spiraling Out ![]() |
48.1% | 264 | 39 | ||
Hot Potato ![]() |
45.5% | 402 | 45 | ||
Triple Dribble ![]() |
45.8% | 286 | 40 | ||
Safe(r) Zone ![]() |
45.2% | 301 | 41 | ||
Pit Stop ![]() |
45.0% | 329 | 42 | ||
Deathcap Trap prev. season |
45.5% | 22 | 1 | ||
Pinball Dreams ![]() |
44.4% | 315 | 41 | ||
Crystal Arcade prev. season |
39.4% | 33 | 7 | ||
Undermine ![]() |
43.0% | 309 | 41 | ||
Out in the Open ![]() |
42.7% | 267 | 39 | ||
New Horizons ![]() |
41.6% | 298 | 40 | ||
Belle's Rock ![]() |
41.5% | 371 | 44 | ||
Layer Cake ![]() |
41.3% | 298 | 40 | ||
Bridge Too Far ![]() |
41.1% | 338 | 42 | ||
Dry Season ![]() |
40.7% | 243 | 37 | ||
Double Swoosh ![]() |
40.5% | 210 | 35 | ||
Hideout ![]() |
40.5% | 242 | 37 | ||
Open Business ![]() |
39.4% | 188 | 34 | ||
Kaboom Canyon ![]() |
39.4% | 277 | 39 | ||
Shooting Star ![]() |
38.6% | 236 | 37 | ||
Safe Zone ![]() |
38.8% | 286 | 40 | ||
Dueling Beetles ![]() |
37.2% | 207 | 35 | ||
Ring of Fire ![]() |
33.3% | 174 | 32 | ||
Parallel Plays ![]() |
31.7% | 180 | 33 | ||
Rustic Arcade ![]() |
32.9% | 240 | 37 |
Direct duels in Bounty: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.7% against Poco in Hot Zone. On average the worst case sits at 27.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
65.8%
600 games
Brock
53.2%
3,209 games
Tick
53.4%
1,357 games
Mortis
52.4%
1,807 games
Edgar
51.1%
4,139 games
Pearl
56.5%
285 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BakuSiOoO | Legendary | 23 | 36.1% | 73.9% |
| 2 | 432hz | Legendary | 20 | 35.4% | 75.0% |
| 3 | 누구세요 | Diamond | 32 | 34.7% | 59.4% |
| 4 | EG|☬AgentAshy☬ | Legendary | 20 | 34.5% | 70.0% |
| 5 | りょう | Diamond | 21 | 34.1% | 66.7% |