Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −2.4 — punishes weak opponents: from Silver to Masters the win rate drops by 2.4 points (regression 53.7% to 51.3%). Higher up he gets outplayed.
Direct duels in Brawl Ball: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Jacky
68.8%
436 games
Bibi
61.0%
6,107 games
Doug
62.3%
1,133 games
Ash
60.8%
1,964 games
Bull
58.7%
4,651 games
Bolt
60.0%
911 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Legendary | 39 | 39.5% | 71.8% |
| 2 | BakuSiOoO | Legendary | 23 | 35.9% | 73.9% |
| 3 | 432hz | Legendary | 20 | 35.1% | 75.0% |
| 4 | 누구세요 | Diamond | 32 | 34.5% | 59.4% |
| 5 | りょう | Diamond | 21 | 33.8% | 66.7% |