For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Pinhole Punt. 08/13 to 08/20, 8 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.
Direct duels in Brawl Ball: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinhole Punt. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Ash
61.6%
5,799 games
Jacky
63.9%
1,340 games
Bibi
59.2%
16,798 games
Doug
60.3%
3,206 games
Bull
56.9%
12,939 games
Damian
57.5%
4,920 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Legendary | 113 | 52.4% | 73.5% |
| 2 | ポテトきゅん | Legendary | 48 | 43.5% | 72.9% |
| 3 | 看我暑假pro | Legendary | 30 | 43.2% | 86.7% |
| 4 | OTTK|くっきー | Legendary | 30 | 43.2% | 86.7% |
| 5 | 利敵はゲイてロゼ髪が言ってたよ | Legendary | 26 | 41.3% | 84.6% |