Best map: Hard Rock Mine with 53.8% from 6,542 games.
Diamondchange
08/02 to 08/21, 18 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Steadily picked — the pick rate sits at 3.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.9 — rewards skill: from Bronze to Masters the win rate climbs by 8.9 points (regression 43.6% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine ![]() |
53.8% | 6542 | 87 | ||
Pinball Dreams ![]() |
53.5% | 5654 | 84 | ||
Gem Fort ![]() |
53.0% | 5004 | 83 | ||
Center Stage ![]() |
52.7% | 6998 | 88 | ||
Sneaky Fields ![]() |
52.8% | 5522 | 84 | ||
Belle's Rock ![]() |
52.3% | 6126 | 86 | ||
Undermine ![]() |
51.9% | 4930 | 82 | ||
Triple Dribble ![]() |
51.2% | 4765 | 82 | ||
Layer Cake ![]() |
50.5% | 3582 | 78 | ||
Rustic Arcade ![]() |
50.2% | 2657 | 73 | ||
Out in the Open ![]() |
49.9% | 2468 | 72 | ||
Spiraling Out ![]() |
49.2% | 4242 | 80 | ||
Bridge Too Far ![]() |
49.4% | 2983 | 75 | ||
Dry Season ![]() |
49.9% | 1766 | 67 | ||
Hot Potato ![]() |
48.7% | 4895 | 82 | ||
New Horizons ![]() |
48.3% | 3517 | 77 | ||
Double Swoosh ![]() |
48.2% | 1991 | 69 | ||
Crystal Arcade prev. season |
47.4% | 4159 | 80 | ||
Safe Zone ![]() |
47.7% | 2545 | 72 | ||
Deathcap Trap prev. season |
47.1% | 3642 | 78 | ||
Safe(r) Zone ![]() |
46.9% | 2455 | 72 | ||
Open Business ![]() |
46.9% | 970 | 58 | ||
Pit Stop ![]() |
45.7% | 2716 | 73 | ||
Dueling Beetles ![]() |
46.3% | 1098 | 60 | ||
Kaboom Canyon ![]() |
45.7% | 1867 | 68 | ||
Hideout ![]() |
45.5% | 1622 | 66 | ||
Shooting Star ![]() |
45.4% | 1388 | 63 | ||
Flaring Phoenix ![]() |
44.9% | 2301 | 71 | ||
Ring of Fire ![]() |
44.1% | 1111 | 60 | ||
Parallel Plays ![]() |
39.4% | 715 | 54 |
Direct duels in Gem Grab: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.4% against Poco in Hot Zone. On average the worst case sits at 27.1%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
64.9%
1,624 games
Ash
59.6%
1,102 games
Stu
57.9%
2,558 games
Pearl
59.2%
904 games
Doug
62.7%
373 games
Edgar
55.3%
7,095 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list