Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +9.3 — rewards skill: from Silver to Mythic the win rate climbs by 9.3 points (regression 41.5% to 50.7%). The higher the tier, the better he does.
Direct duels in Heist: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
61.0%
5,711 games
Mico
57.9%
3,793 games
Bibi
58.8%
1,102 games
Chuck
55.7%
2,949 games
Shade
55.5%
1,218 games
Edgar
53.2%
9,665 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Legendary | 41 | 40.4% | 73.2% |
| 2 | BakuSiOoO | Legendary | 25 | 35.1% | 68.0% |
| 3 | 432hz | Legendary | 20 | 35.1% | 75.0% |
| 4 | 누구세요 | Diamond | 32 | 34.4% | 59.4% |
| 5 | りょう | Diamond | 21 | 33.8% | 66.7% |