Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.1 — rewards skill: from Silver to Masters the win rate climbs by 11.1 points (regression 40.6% to 51.8%). The higher the tier, the better he does.
Direct duels in Heist: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
61.1%
5,425 games
Mico
58.3%
3,623 games
Bibi
58.9%
1,028 games
Chuck
55.7%
2,796 games
Edgar
53.2%
9,133 games
Shade
55.4%
1,135 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Legendary | 39 | 39.6% | 71.8% |
| 2 | BakuSiOoO | Legendary | 23 | 36.0% | 73.9% |
| 3 | 432hz | Legendary | 20 | 35.2% | 75.0% |
| 4 | 누구세요 | Diamond | 32 | 34.6% | 59.4% |
| 5 | りょう | Diamond | 21 | 33.9% | 66.7% |