Best map: Hard Rock Mine with 53.7% from 6,444 games.
Diamondchange
08/02 to 08/21, 18 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Steadily picked — the pick rate sits at 3.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.9 — rewards skill: from Bronze to Masters the win rate climbs by 8.9 points (regression 43.6% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine ![]() |
53.7% | 6444 | 86 | ||
Pinball Dreams ![]() |
53.6% | 5567 | 84 | ||
Gem Fort ![]() |
53.0% | 4932 | 82 | ||
Center Stage ![]() |
52.7% | 6918 | 87 | ||
Sneaky Fields ![]() |
52.7% | 5452 | 84 | ||
Belle's Rock ![]() |
52.3% | 6046 | 85 | ||
Undermine ![]() |
52.0% | 4851 | 82 | ||
Triple Dribble ![]() |
51.3% | 4688 | 82 | ||
Layer Cake ![]() |
50.4% | 3524 | 77 | ||
Rustic Arcade ![]() |
50.1% | 2605 | 73 | ||
Out in the Open ![]() |
49.9% | 2433 | 72 | ||
Spiraling Out ![]() |
49.4% | 4172 | 80 | ||
Dry Season ![]() |
49.9% | 1732 | 67 | ||
Bridge Too Far ![]() |
49.4% | 2937 | 75 | ||
Hot Potato ![]() |
48.9% | 4813 | 82 | ||
New Horizons ![]() |
48.3% | 3476 | 77 | ||
Double Swoosh ![]() |
48.5% | 1956 | 69 | ||
Crystal Arcade prev. season |
47.4% | 4159 | 80 | ||
Safe Zone ![]() |
47.6% | 2511 | 72 | ||
Deathcap Trap prev. season |
47.1% | 3642 | 78 | ||
Safe(r) Zone ![]() |
46.8% | 2421 | 72 | ||
Open Business ![]() |
46.9% | 961 | 58 | ||
Pit Stop ![]() |
45.5% | 2679 | 73 | ||
Kaboom Canyon ![]() |
45.7% | 1841 | 68 | ||
Dueling Beetles ![]() |
46.0% | 1066 | 59 | ||
Shooting Star ![]() |
45.6% | 1356 | 63 | ||
Hideout ![]() |
45.5% | 1599 | 66 | ||
Flaring Phoenix ![]() |
44.7% | 2263 | 71 | ||
Ring of Fire ![]() |
43.9% | 1094 | 60 | ||
Parallel Plays ![]() |
39.6% | 699 | 53 |
Direct duels in Heist: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.8% against Poco in Hot Zone. On average the worst case sits at 26.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
61.4%
4,705 games
Mico
58.6%
3,109 games
Bibi
58.9%
841 games
Chuck
55.6%
2,354 games
Jessie
54.6%
1,945 games
Bull
54.8%
1,576 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list