Best map: Hot Potato with 59.8% from 1,103 games.
Masterschange
08/03 to 08/19, 17 days. 6 earlier days are left out — below 224 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 3.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.7 — rewards skill: from Bronze to Masters the win rate climbs by 8.7 points (regression 43.8% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hot Potato prev. season |
59.8% | 1103 | 60 | ||
Center Stage prev. season |
58.4% | 1132 | 60 | ||
Layer Cake prev. season |
59.2% | 816 | 55 | ||
Triple Dribble prev. season |
57.9% | 1070 | 60 | ||
Sneaky Fields prev. season |
57.4% | 1189 | 61 | ||
Belle's Rock prev. season |
56.0% | 1385 | 63 | ||
Bridge Too Far prev. season |
58.1% | 458 | 47 | ||
Hard Rock Mine prev. season |
55.2% | 1215 | 61 | ||
Undermine prev. season |
54.4% | 990 | 58 | ||
Pinball Dreams prev. season |
54.2% | 1048 | 59 | ||
Out in the Open prev. season |
56.4% | 461 | 47 | ||
Deathcap Trap prev. season |
53.2% | 1022 | 59 | ||
New Horizons prev. season |
52.8% | 886 | 57 | ||
Gem Fort prev. season |
51.9% | 1427 | 64 | ||
Safe Zone prev. season |
51.1% | 622 | 51 | ||
Dry Season prev. season |
52.5% | 221 | 36 | ||
Crystal Arcade prev. season |
49.1% | 986 | 58 | ||
Shooting Star prev. season |
55.9% | 111 | 26 | ||
Kaboom Canyon prev. season |
50.3% | 449 | 47 | ||
Open Business prev. season |
50.7% | 381 | 44 | ||
Rustic Arcade prev. season |
47.9% | 1073 | 60 | ||
Parallel Plays prev. season |
50.2% | 217 | 36 | ||
Double Swoosh prev. season |
48.3% | 536 | 49 | ||
Hideout prev. season |
48.8% | 164 | 31 | ||
Flaring Phoenix prev. season |
47.5% | 257 | 38 | ||
Dueling Beetles prev. season |
43.2% | 375 | 44 | ||
Ring of Fire prev. season |
40.9% | 660 | 52 |
Direct duels in Heist: how Rico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.8% against Poco in Hot Zone. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
61.0%
5,151 games
Mico
58.4%
3,443 games
Bibi
58.4%
974 games
Chuck
55.4%
2,626 games
Jessie
54.5%
2,161 games
Bull
54.7%
1,760 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BakuSiOoO | Legendary | 23 | 36.2% | 73.9% |
| 2 | 누구세요 | Diamond | 32 | 34.8% | 59.4% |
| 3 | EG|☬AgentAshy☬ | Legendary | 20 | 34.5% | 70.0% |
| 4 | ぱんだ2世 | Diamond | 23 | 34.4% | 65.2% |
| 5 | りょう | Diamond | 21 | 34.1% | 66.7% |