Wins early — in Hot Zone 4.0 points better in short rounds than in long ones (39.5% against 43.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Crystal Arcade. 08/04 to 08/18, 15 days. 5 earlier days are left out — below 397 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.4 — rewards skill: from Diamond to Masters the win rate climbs by 4.4 points (regression 47.5% to 51.9%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.
Nobody counters Rico here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.3%
5,247 games
Ash
60.5%
4,310 games
Stu
57.2%
10,417 games
Clancy
58.8%
1,308 games
Damian
57.4%
2,225 games
Doug
58.4%
1,248 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Legendary | 113 | 52.3% | 73.5% |
| 2 | ポテトきゅん | Legendary | 48 | 43.5% | 72.9% |
| 3 | 看我暑假pro | Legendary | 30 | 43.1% | 86.7% |
| 4 | OTTK|くっきー | Legendary | 30 | 43.1% | 86.7% |
| 5 | 利敵はゲイてロゼ髪が言ってたよ | Legendary | 26 | 41.2% | 84.6% |