For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Rico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Rico counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Ash
61.9%
10,362 games
Jacky
63.2%
2,456 games
Doug
61.7%
5,521 games
Bibi
59.0%
29,620 games
Bull
57.1%
22,734 games
Rosa
59.2%
1,873 games
Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | EG|☬AgentAshy☬ | Masters | 195 | 53.2% | 67.2% |
| 2 | 利敵はゲイてロゼ髪が言ってたよ | Masters | 46 | 46.5% | 82.6% |
| 3 | Gabri26. | Legendary | 46 | 46.5% | 82.6% |
| 4 | ポテトきゅん | Legendary | 63 | 46.1% | 73.0% |
| 5 | 看我暑假pro | Masters | 65 | 46.1% | 72.3% |